TrailEmitterBlueprint {
	BlueprintId = 'proton_cannon_polytrail_01',
	Lifetime = -1.00,
    TrailLength = 0.2,
    Size = 0.014,
    SortOrder = 0,
    BlendMode = 3,
    TextureRepeatRate = 2,
    LODCutoff = 260,
	RepeatTexture = [[/textures/particles/ramp_yellow_03.dds]],
	RampTexture = [[/textures/particles/ramp_yellow_04.dds]],
}

