UnitBlueprint {
    AI = { 
        GuardScanRadius = 65, 
    }, 
    Audio = {
        AmbientMove = Sound {
            Bank = 'URL',
            Cue = 'URL0303_Move_Loop',
            LodCutoff = 'UnitMove_LodCutoff',
        },
       DeathExplosion = Sound {
           Bank = 'Explosions',
           Cue = 'UEF_Nuke_Impact',
           LodCutoff = 'UnitMove_LodCutoff',
       },
       Destroyed = Sound {
           Bank = 'Explosions',
           Cue = 'UEF_Nuke_Impact',
           LodCutoff = 'UnitMove_LodCutoff',
       },
        Killed = Sound {
            Bank = 'TM_EXPLOSIONS',
            Cue = 'TMBIGROBOTDEATHFX',
            LodCutoff = 'UnitMove_LodCutoff',
        },
        StartMove = Sound {
            Bank = 'URL',
            Cue = 'URL0303_Move_Start',
            LodCutoff = 'UnitMove_LodCutoff',
        },
        StopMove = Sound {
            Bank = 'URL',
            Cue = 'URL0303_Move_Stop',
            LodCutoff = 'UnitMove_LodCutoff',
        },
        UISelection = Sound {
            Bank = 'Interface',
            Cue = 'Cybran_Select_Bot',
            LodCutoff = 'UnitMove_LodCutoff',
        },
        FootFallGeneric = Sound {
            Bank = 'TM_CYBRANWEAPONS',
            Cue = 'MADCATMK2FOOTSTEPFX',
            LodCutoff = 'UnitMove_LodCutoff',
        },
        FootFallGenericSeabed = Sound {
            Bank = 'TM_CYBRANWEAPONS',
            Cue = 'MADCATMK2FOOTSTEPFX',
            LodCutoff = 'UnitMove_LodCutoff',
        },
    },
    Buffs = {
        Regen = {
            Level1 = 15,
            Level2 = 20,
            Level3 = 25,
            Level4 = 30,
            Level5 = 35,
        },
    },
    BuildIconSortPriority = 20,
    Categories = {
        'PRODUCTSC1',
        'SELECTABLE',
        'BUILTBYTIER3COMMANDER',
        'BUILTBYTIER3ENGINEER',
        'CYBRAN',
        'MOBILE',
        'LAND',
        'DIRECTFIRE',
        'EXPERIMENTAL',
        'NEEDMOBILEBUILD',
        'VISIBLETORECON',
        'RECLAIMABLE',
        'DRAGBUILD',
        'OVERLAYDIRECTFIRE',
        'OVERLAYOMNI',
    },
    Defense = {
        AirThreatLevel = 0,
        ArmorType = 'Experimental',
        EconomyThreatLevel = 0,
        Health = 67000,
        MaxHealth = 67000,
        RegenRate = 10,
        SubThreatLevel = 0,
        SurfaceThreatLevel = 430,
    },
    Description = 'Experimental Heavy Assault Mech',
    Display = {
        Abilities = {
            '<LOC ability_amphibious>Amphibious',
            '<LOC ability_massive>Massive',
            '<LOC ability_omni>Omni Sensor',
        },
        AnimationDeath = {
            {
                Animation = '/mods/TotalMayhem/units/BRMT3MCM2/BRMT3MCM2_Death.sca',
                Weight = 100,
            },
        },
        AnimationWalk = '/mods/TotalMayhem/units/BRMT3MCM2/BRMT3MCM2_Walk.sca',
        AnimationWalkRate = 1.7,
        Mesh = {
            IconFadeInZoom = 230,
            LODs = {
                {
                    AlbedoName = '/mods/TotalMayhem/units/CybranTexture/CybranTexture_albedo.dds',
                    LODCutoff = 400,
                    ShaderName = 'Insect',
                },
            },
        },
        MovementEffects = {
            Land = {
                Footfall = {
                    Bones = {
                        {
                            FootBone = 'Exhaust_Right01',
                            HipBone = 'Exhaust_Right01',
                            KneeBone = 'Exhaust_Right01',
                            MaxFootFall = -0.25,
                            Offset = {
                                z = -1,
                            },
                            StraightLegs = false,
                            Tread = {
                                TreadLifeTime = 1,
                                TreadMarks = 'collosus_tread_02',
                                TreadMarksSizeX = 0.1,
                                TreadMarksSizeZ = 0.1,
                                TreadOffset = {
                                    -0.95,
                                    0,
                                    0.85,
                                },
                            },
                            Type = 'FootFall01',
                        },
                        {
                            FootBone = 'Exhaust_Left01',
                            HipBone = 'Exhaust_Left01',
                            KneeBone = 'Exhaust_Left01',
                            MaxFootFall = -0.25,
                            Offset = {
                                z = -1,
                            },
                            StraightLegs = false,
                            Tread = {
                                TreadLifeTime = 1,
                                TreadMarks = 'collosus_tread_01',
                                TreadMarksSizeX = 0.1,
                                TreadMarksSizeZ = 0.1,
                                TreadOffset = {
                                    1,
                                    0,
                                    0.85,
                                },
                            },
                            Type = 'FootFall01',
                        },
                    },
                    CameraShake = {
                        Interval = 0.25,
                        MaxShakeEpicenter = 0.3,
                        MinShakeAtRadius = 0,
                        Radius = 20,
                    },
                    Damage = {
                        Amount = 3500,
                        DamageFriendly = false,
                        Radius = 2,
                        Type = 'ExperimentalFootfall',
                    },
                },
            },
        },
        PlaceholderMeshName = 'UXL0001',
        SpawnRandomRotation = true,
        UniformScale = 0.19,
    },
    Economy = {
        BuildCostEnergy = 410000,
        BuildCostMass = 25000,
        BuildTime = 24000,
        TeleportEnergyMod = 0.15,
        TeleportMassMod = 1,
        TeleportTimeMod = 0.01,
    },
    General = {
        Category = 'Direct Fire',
        Classification = 'RULEUC_MilitaryVehicle',
        CommandCaps = {
            RULEUCC_Attack = true,
            RULEUCC_CallTransport = false,
            RULEUCC_Capture = false,
            RULEUCC_Guard = true,
            RULEUCC_Move = true,
            RULEUCC_Nuke = false,
            RULEUCC_Patrol = true,
            RULEUCC_Pause = true,
            RULEUCC_Reclaim = false,
            RULEUCC_Repair = false,
            RULEUCC_RetaliateToggle = true,
            RULEUCC_Stop = true,
            RULEUCC_Transport = false,
        },
        FactionName = 'Cybran',
        Icon = 'amph',
        TechLevel = 'RULEUTL_Secret',
        UnitName = 'MadCat mk.2',
        UnitWeight = 1,
    },
    Intel = {
        OmniRadius = 70,
        VisionRadius = 55,
    },
    Interface = {
        HelpText = 'Experimental Heavy Assault Mech',
    },
    LifeBarHeight = 0.075,
    LifeBarOffset = 1.46,
    LifeBarSize = 3.25,
    Physics = {
        BankingSlope = 0,
        BuildOnLayerCaps = {
            LAYER_Air = false,
            LAYER_Land = true,
            LAYER_Orbit = false,
            LAYER_Seabed = false,
            LAYER_Sub = false,
            LAYER_Water = false,
        },
        DragCoefficient = 0.2,
        MaxAcceleration = 3,
        MaxBrake = 2,
        MaxSpeed = 2.7,
        MaxSpeedReverse = 1,
        MaxSteerForce = 10,
        MinSpeedPercent = 0,
        MotionType = 'RULEUMT_Amphibious',
        SkirtOffsetX = -1.5,
        SkirtOffsetZ = -1.5,
        SkirtSizeX = 6,
        SkirtSizeZ = 6,
        TurnRadius = 5,
        TurnRate = 30,
    },
    SelectionCenterOffsetX = 0,
    SelectionCenterOffsetZ = 0,
    SelectionSizeX = 1.9,
    SelectionSizeZ = 1.9,
    SelectionThickness = 0.38,
    SizeX = 2,
    SizeY = 4,
    SizeZ = 3,
    StrategicIconName = 'icon_experimental_generic',
    StrategicIconSortPriority = 115,
    Veteran = {
        Level1 = 25,
        Level2 = 50,
        Level3 = 75,
        Level4 = 100,
        Level5 = 125,
    },
    Transport = {
        TransportClass = 4,
    },
    Weapon = {
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'MADCATMK2MGFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            AutoInitiateAttackCommand = true,
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 30,
            DamageType = 'Normal',
            DisplayName = 'Tom Cat Machinegun',
            FireTargetLayerCapsTable = {
                Air = 'Land|Water|Seabed',
                Land = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringTolerance = 2,
            Label = 'mgweapon',
            MaxRadius = 55,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 38,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/projectiles/TDFRiot02/TDFRiot02_proj.bp',
            ProjectileLifetimeUsesMultiplier = 1.15,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'mgmuzzle',
                    },
                    RackBone = 'machinegun',
                },
                {
                    MuzzleBones = {
                        'mgmuzzle01',
                    },
                    RackBone = 'machinegun01',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = -0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 3,
            TargetCheckInterval = 0.66,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneMuzzle = 'mgmuzzle',
            TurretBonePitch = 'machinegun',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = false,
            TurretPitch = 0,
            TurretPitchRange = 70,
            TurretPitchSpeed = 32,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 32,
            Turreted = true,
            UseFiringSolutionInsteadOfAimBone = true,
            WeaponCategory = 'Direct Fire',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
        },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'MADCATMK2MAINGUNFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 350,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Seabed = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringRandomness = 0.25,
            FiringTolerance = 2,
            Label = 'righthandweapon',
            MaxRadius = 55,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 55,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/BRMT3MCM2proj/BRMT3MCM2proj_proj.bp',
            ProjectileLifetimeUsesMultiplier = 5,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'lefthand_muzzle1',
                    },
                    RackBone = 'leftgun',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = -1,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 1.25,
            SlavedToBody = true,
            SlavedToBodyArcRange = 45,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'lefthand_muzzle1',
            TurretBoneDualPitch = 'leftgun',
            TurretBoneMuzzle = 'lefthand_muzzle1',
            TurretBonePitch = 'leftgun',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire Experimental',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'MADCATMK2MAINGUNFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 350,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Seabed = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringRandomness = 0.25,
            FiringTolerance = 2,
            Label = 'lefthandweapon',
            MaxRadius = 55,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 55,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/BRMT3MCM2proj/BRMT3MCM2proj_proj.bp',
            ProjectileLifetimeUsesMultiplier = 5,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'lefthand_muzzle02',
                    },
                    RackBone = 'leftgun01',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = -1,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 1.25,
            SlavedToBody = true,
            SlavedToBodyArcRange = 45,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'lefthand_muzzle02',
            TurretBoneDualPitch = 'leftgun01',
            TurretBoneMuzzle = 'lefthand_muzzle02',
            TurretBonePitch = 'leftgun01',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire Experimental',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                BarrelLoop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Loop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStart = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Start',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Stop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'CYBRANMADCATROCKETFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 427,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringTolerance = 2,
            FiringRandomness = 1.7,
            Label = 'rocket1',
            MaxRadius = 55,
            MinRadius = 15,
            MuzzleSalvoDelay = 0.04,
            MuzzleSalvoSize = 8,
            MuzzleVelocity = 87,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/MadCatRockets/MadCatRockets_proj.bp',
            ProjectileLifetimeUsesMultiplier = 15.15,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'rl32',
                        'rl25',
                        'rl26',
                        'rl27',
                        'rl31',
                        'rl30',
                        'rl29',
                        'rl28',
                    },
                    RackBone = 'Object08',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = 0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 0.08,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'rl27',
            TurretBoneDualPitch = 'Object08',
            TurretBoneMuzzle = 'rl31',
            TurretBonePitch = 'Object08',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                BarrelLoop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Loop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStart = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Start',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Stop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'CYBRANMADCATROCKETFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 427,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringTolerance = 2,
            FiringRandomness = 1.7,
            Label = 'rocket2',
            MaxRadius = 55,
            MinRadius = 15,
            MuzzleSalvoDelay = 0.04,
            MuzzleSalvoSize = 8,
            MuzzleVelocity = 87,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/MadCatRockets/MadCatRockets_proj.bp',
            ProjectileLifetimeUsesMultiplier = 15.15,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'rl23',
                        'rl22',
                        'rl21',
                        'rl24',
                        'rl19',
                        'rl18',
                        'rl17',
                        'rl20',
                    },
                    RackBone = 'Object08',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = 0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 0.078,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'rl23',
            TurretBoneDualPitch = 'Object08',
            TurretBoneMuzzle = 'rl20',
            TurretBonePitch = 'Object08',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                BarrelLoop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Loop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStart = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Start',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Stop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'CYBRANMADCATROCKETFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 427,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringTolerance = 2,
            FiringRandomness = 1.7,
            Label = 'rocket3',
            MaxRadius = 55,
            MinRadius = 15,
            MuzzleSalvoDelay = 0.04,
            MuzzleSalvoSize = 8,
            MuzzleVelocity = 87,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/MadCatRockets/MadCatRockets_proj.bp',
            ProjectileLifetimeUsesMultiplier = 15.15,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'rl46',
                        'rl36',
                        'rl35',
                        'rl41',
                        'rl45',
                        'rl39',
                        'rl40',
                        'rl01',
                    },
                    RackBone = 'Object10',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = 0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 0.098,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'rl46',
            TurretBoneDualPitch = 'Object10',
            TurretBoneMuzzle = 'rl01',
            TurretBonePitch = 'Object10',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                BarrelLoop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Loop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStart = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Start',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                BarrelStop = Sound {
                    Bank = 'UES',
                    Cue = 'UES0302_Cannon_Stop',
                    LodCutoff = 'WeaponBig_LodCutoff',
                },
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'CYBRANMADCATROCKETFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 427,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringTolerance = 2,
            FiringRandomness = 1.7,
            Label = 'rocket4',
            MaxRadius = 55,
            MinRadius = 15,
            MuzzleSalvoDelay = 0.04,
            MuzzleSalvoSize = 8,
            MuzzleVelocity = 87,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/MadCatRockets/MadCatRockets_proj.bp',
            ProjectileLifetimeUsesMultiplier = 15.15,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'rl47',
                        'rl38',
                        'rl43',
                        'rl34',
                        'rl48',
                        'rl37',
                        'rl42',
                        'rl44',
                    },
                    RackBone = 'Object10',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = 0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 0.098,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'rl47',
            TurretBoneDualPitch = 'Object10',
            TurretBoneMuzzle = 'rl44',
            TurretBonePitch = 'Object10',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                BeamLoop = Sound {
                    Bank = 'URLWeapon',
                    Cue = 'URL0402_Beam_Loop',
                    LodCutoff = 'Weapon_LodCutoff',
                },
                BeamStart = Sound {
                    Bank = 'URLWeapon',
                    Cue = 'URL0402_Beam_Start',
                    LodCutoff = 'Weapon_LodCutoff',
                },
                BeamStop = Sound {
                    Bank = 'URLWeapon',
                    Cue = 'URL0402_Beam_Stop',
                    LodCutoff = 'Weapon_LodCutoff',
                },
                Unpack = Sound {
                    Bank = 'URLWeapon',
                    Cue = 'URL0402_Beam_Charge',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_None',
            BeamCollisionDelay = 0.1,
            BeamLifetime = 1,
            CollideFriendly = false,
            ContinuousBeam = true,
            Damage = 90,
            DamageFriendly = false,
            DamageType = 'Normal',
            DisplayName = 'Microwave Laser',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringRandomness = 0,
            FiringTolerance = 2,
            Label = 'laserfire',
            MaxRadius = 55,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'mgmuzzle03',
                    },
                    RackBone = 'machinegun03',
                },
            },
            RackFireTogether = true,
            RackRecoilDistance = 0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 0.2,
            ReTargetOnMiss = true,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TurretBoneDualMuzzle = 'mgmuzzle03',
            TurretBoneDualPitch = 'machinegun03',
            TurretBoneMuzzle = 'mgmuzzle03',
            TurretBonePitch = 'machinegun03',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = false,
            TurretPitch = 0,
            TurretPitchRange = 50,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire',
        },
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'CYBRANSMALLLASERFX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 55,
            DamageRadius = 2,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land|Water|Seabed',
                Seabed = 'Land|Water|Seabed',
                Water = 'Land|Water|Seabed',
            },
            FiringRandomness = 0.25,
            FiringTolerance = 2,
            Label = 'HeavyBolter',
            MaxRadius = 55,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 50,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/BRMT1EXM1proj/BRMT1EXM1proj_proj.bp',
            ProjectileLifetimeUsesMultiplier = 5,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'mgmuzzle02',
                    },
                    RackBone = 'machinegun02',
                },
            },
            RackFireTogether = false,
            RackRecoilDistance = -1,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_DirectFire',
            RateOfFire = 3,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneDualMuzzle = 'mgmuzzle02',
            TurretBoneDualPitch = 'machinegun02',
            TurretBoneMuzzle = 'mgmuzzle02',
            TurretBonePitch = 'machinegun02',
            TurretBoneYaw = 'Turret',
            TurretDualManipulators = true,
            TurretPitch = 0,
            TurretPitchRange = 40,
            TurretPitchSpeed = 26,
            TurretYaw = 0,
            TurretYawRange = 180,
            TurretYawSpeed = 26,
            Turreted = true,
            WeaponCategory = 'Direct Fire',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
 	   },
{
            AboveWaterTargetsOnly = true,
            Audio = {
                Fire = Sound {
                    Bank = 'TM_CYBRANWEAPONS',
                    Cue = 'BRMROBOTTALK1FX',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            AutoInitiateAttackCommand = true,
            BallisticArc = 'RULEUBA_LowArc',
            CollideFriendly = false,
            Damage = 0,
            DamageRadius = 0,
            DamageType = 'Normal',
            DisplayName = 'Gauss Cannon',
            FireTargetLayerCapsTable = {
                Land = 'Land',
                Water = 'Land|Water|Seabed',
            },
            FiringTolerance = 1,
            FiringRandomness = 0.5,
            Label = 'robottalk',
            MaxRadius = 365,
            MinRadius = 0,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 40,
			PrefersPrimaryWeaponTarget = true,
            ProjectileId = '/mods/TotalMayhem/projectiles/NULLWEAPON/NULLWEAPON_proj.bp',
            ProjectileLifetimeUsesMultiplier = 1,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'AttachPoint',
                    },
                    RackBone = 'AttachPoint',
                },
            },
            RackFireTogether = false,
            RackRecoilDistance = -2,
            RackReloadTimeout = 0,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 0,
            RackSalvoSize = 1,
            RackSlavedToTurret = true,
            RangeCategory = 'UWRC_IndirectFire',
            RateOfFire = 0.05,
            TargetCheckInterval = 0.5,
            TargetPriorities = {
                'EXPERIMENTAL',
                'SPECIALHIGHPRI',
                'TECH3 MOBILE',
                'TECH2 MOBILE',
                'TECH1 MOBILE',
                'STRUCTURE DEFENSE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 1.05,
            TurretBoneMuzzle = 'AttachPoint',
            TurretBonePitch = 'AttachPoint',
            TurretBoneYaw = 'AttachPoint',
            TurretDualManipulators = false,
            TurretPitch = 0,
            TurretPitchRange = 90,
            TurretPitchSpeed = 100,
            TurretYaw = 0,
            TurretYawRange = 45,
            TurretYawSpeed = 100,
            Turreted = true,
            WeaponCategory = 'Artillery',
            WeaponRepackTimeout = 0,
            WeaponUnpacks = false,
        },
        {
            CollideFriendly = false,
            Damage = 1500,
            DamageFriendly = true,
            DamageRadius = 8,
            DamageType = 'Normal',
            DisplayName = 'Death Nuke',
            FireOnDeath = true,
            FiringTolerance = 2,
            Label = 'DeathWeapon',
            MaxRadius = 1,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 0,
            ProjectileId = '/effects/Entities/SCUDeath01/SCUDeath01_proj.bp',
            RackBones = {
                {
                    MuzzleBones = {
                        0,
                    },
                    RackBone = 0,
                },
            },
            RackRecoilDistance = 0,
            RateOfFire = 1,
            TargetCheckInterval = 9999999,
            TargetRestrictDisallow = 'UNTARGETABLE',
            Turreted = false,
            WeaponCategory = 'Death',
        },
    },
    Wreckage = {
        Blueprint = '/props/DefaultWreckage/DefaultWreckage_prop.bp',
        EnergyMult = 0,
        HealthMult = 0.9,
        MassMult = 0.9,
        ReclaimTimeMultiplier = 1,
        WreckageLayers = {
            Air = false,
            Land = true,
            Seabed = false,
            Sub = false,
            Water = false,
        },
    },
}
