EmitterBlueprint {
	BlueprintId = 'proton_artillery_hit_02',
	Lifetime = 10.00,
	Repeattime = 10.00,
	TextureFramecount = 1.00,
	Blendmode = 1.00,
	LocalVelocity = true,
	LocalAcceleration = false,
	Gravity = false,
	AlignRotation = false,
	AlignToBone = false,
	Flat = false,
	LODCutoff = -1.00,
	EmitIfVisible = true,
	CatchupEmit = true,
	CreateIfVisible = false,
	SnapToWaterline = true,
	OnlyEmitOnWater = false,
	InterpolateEmission = true,
	TextureStripcount = 1.00,
	SortOrder = 0.00,
	Texture = [[/textures/particles/sparkle_06.dds]],
	RampTexture = [[/textures/particles/ramp_green_01.dds]],
	XDirectionCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=1.700 },
		},
	},
	YDirectionCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.119,y=0.841,z=0.300 },
		},
	},
	ZDirectionCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.158,y=0.000,z=1.700 },
		},
	},
	EmitRateCurve = {
		XRange = 10.00,
		Keys = {
			{ x=4.908,y=16.929,z=0.000 },
		},
	},
	LifetimeCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.145,y=18.333,z=0.000 },
		},
	},
	VelocityCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.800,z=0.000 },
			{ x=10.000,y=0.595,z=0.000 },
		},
	},
	XAccelCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=0.000 },
		},
	},
	YAccelCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=-0.065,z=0.030 },
		},
	},
	ZAccelCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=0.000 },
		},
	},
	SizeCurve = {
		XRange = 10.00,
		Keys = {
			{ x=4.842,y=1.769,z=0.000 },
		},
	},
	XPosCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=0.000 },
		},
	},
	YPosCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=0.000 },
		},
	},
	ZPosCurve = {
		XRange = 10.00,
		Keys = {
			{ x=4.921,y=0.000,z=0.000 },
		},
	},
	StartSizeCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.040,y=1.908,z=0.200 },
		},
	},
	EndSizeCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.303,y=0.000,z=0.100 },
		},
	},
	InitialRotationCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=180.000,z=360.000 },
		},
	},
	RotationRateCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=10.000 },
		},
	},
	FrameRateCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=1.000,z=0.000 },
		},
	},
	TextureSelectionCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=0.000 },
		},
	},
	RampSelectionCurve = {
		XRange = 10.00,
		Keys = {
			{ x=5.000,y=0.000,z=0.000 },
		},
	},
}

