TrailEmitterBlueprint {
	BlueprintId = 'proton_cannon_polytrail_02',
	Lifetime = -1.00,
    TrailLength = 1.6,
    Size = 0.025,
    SortOrder = 0,
    BlendMode = 3,
    TextureRepeatRate = 1,
    LODCutoff = 160,
	RepeatTexture = [[/textures/particles/ramp_yellow_build_spray.dds]],
	RampTexture = [[/textures/particles/ramp_yellow_04.dds]],
}

