EmitterBlueprint {
	BlueprintId = 'molecular_ripper_hit_06',
	Lifetime = 0.80,
	Repeattime = 0.80,
	TextureFramecount = 1.00,
	Blendmode = 3.00,
	LocalVelocity = true,
	LocalAcceleration = false,
	Gravity = false,
	AlignRotation = true,
	AlignToBone = false,
	Flat = false,
	LODCutoff = 500.00,
	EmitIfVisible = true,
	CatchupEmit = true,
	CreateIfVisible = true,
	SnapToWaterline = false,
	OnlyEmitOnWater = false,
	ParticleResistance = true,
	InterpolateEmission = true,
	TextureStripcount = 1.00,
	SortOrder = -1.00,
	LowFidelity = true,
	MedFidelity = true,
	HighFidelity = true,
	Texture = [[/textures/particles/molecular_ripper_01.dds]],
	RampTexture = [[/textures/particles/ramp_white_01.dds]],
	XDirectionCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=1.000 },
		},
	},
	YDirectionCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.420,y=0.300,z=0.500 },
		},
	},
	ZDirectionCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.426,y=0.000,z=1.000 },
		},
	},
	EmitRateCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.391,y=60.000,z=0.000 },
		},
	},
	LifetimeCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.447,y=26.100,z=6.000 },
		},
	},
	VelocityCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.397,y=1.111,z=0.110 },
		},
	},
	XAccelCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	YAccelCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=-0.050,z=0.000 },
		},
	},
	ZAccelCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	ResistanceCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.403,y=0.010,z=0.000 },
		},
	},
	SizeCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.387,y=0.231,z=0.000 },
		},
	},
	XPosCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	YPosCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	ZPosCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	StartSizeCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.430,y=0.838,z=0.160 },
		},
	},
	EndSizeCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	InitialRotationCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=180.000,z=0.000 },
		},
	},
	RotationRateCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	FrameRateCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=1.000,z=0.000 },
		},
	},
	TextureSelectionCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
	RampSelectionCurve = {
		XRange = 0.80,
		Keys = {
			{ x=0.400,y=0.000,z=0.000 },
		},
	},
}

