TrailEmitterBlueprint {
	BlueprintId = 'HeavyLaserPolyTrail_polytrail_01_emit',
	Lifetime = -1.00,
    TrailLength = 0.35,
    Size = 0.04,
    SortOrder = 0,
    BlendMode = 4,
    TextureRepeatRate = 1,
    LODCutoff = 260,
	RampTexture = [[/mods/TotalMayhem/textures/particles/HeavyLaserPolyTrail_polytrail_01.dds]],
	RepeatTexture = [[/textures/particles/ramp_white_29.dds]],
}
