#****************************************************************************
#**
#**  File     :  /cdimage/units/UAA0102/UAA0102_script.lua
#**  Author(s):  John Comes, David Tomandl, Jessica St. Croix
#**
#**  Summary  :  Aeon Interceptor Script
#**
#**  Copyright © 2005 Gas Powered Games, Inc.  All rights reserved.
#****************************************************************************
local AAirUnit = import('/lua/aeonunits.lua').AAirUnit
local WeaponsFile = import('/lua/terranweapons.lua')
local aWeapons = import('/lua/aeonweapons.lua')
local AAASonicPulseBatteryWeapon = aWeapons.AAASonicPulseBatteryWeapon
local TDFGaussCannonWeapon = WeaponsFile.TDFLandGaussCannonWeapon

BROAT2FIBO = Class(AAirUnit) {

    Weapons = {
        SonicPulseBattery1 = Class(AAASonicPulseBatteryWeapon) {
			FxMuzzleFlash = {'/effects/emitters/sonic_pulse_muzzle_flash_02_emit.bp',},
        },
        aircraft = Class(AAASonicPulseBatteryWeapon) {
            FxMuzzleFlashScale = 0,
	},
        rocket1 = Class(TDFGaussCannonWeapon) {
            FxMuzzleFlashScale = 0.1,
	},
    }, 
}

TypeClass = BROAT2FIBO