#
# Terran Land-Based Cruise Missile
#
local TMissileCruiseProjectile = import('/lua/terranprojectiles.lua').TMissileCruiseProjectile
local EffectTemplate = import('/lua/EffectTemplates.lua')
local SingleBeamProjectile = import('/lua/sim/defaultprojectiles.lua').SingleBeamProjectile

TIFMissileCruise03 = Class(TMissileCruiseProjectile) {

    FxTrails = EffectTemplate.TMissileExhaust01,
    FxTrailOffset = -0.85,
    
    FxAirUnitHitScale = 0.65,
    FxLandHitScale = 0.65,
    FxNoneHitScale = 0.65,
    FxPropHitScale = 0.65,
    FxProjectileHitScale = 0.65,
    FxProjectileUnderWaterHitScale = 0.65,
    FxShieldHitScale = 0.65,
    FxUnderWaterHitScale = 0.65,
    FxUnitHitScale = 0.65,
    FxWaterHitScale = 0.65,
    FxOnKilledScale = 0.65,

}
TypeClass = TIFMissileCruise03

