--[[####################################################################################
# File        :  /hook/lua/ui/help/unitdescription.lua
# Author(s)   :  Ted Snook
# Summary     :  Strings for the unit rollover System
#  -----------------------------
# Modified by :  Manimal -> Added required strings for the mod's new units
# Rebuilt Date:  10 juillet 2010
# -----------------------------
# Revis.   by :  Manimal -> Added more strings for the mod's new units
# Revis. Date :  15 juillet 2010
# -----------------------------
# Copyright © 2006 Gas Powered Games, Inc.  All rights reserved.
####################################################################################]]--

 
Description = {

#===============================================================================
# EXPWARS V2 NEW UNITS
#===============================================================================


	# Special UEF Commanders

	['mel0001'] = "<LOC Unit_Description_0303> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",
	['mel0001-tm'] = "<LOC Unit_Description_0004>Mounts a tactical cruise missile launcher onto the back of the ACU.",
	['mel0001-aes'] = "<LOC Unit_Description_0005>Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['mel0001-dsu'] = "<LOC Unit_Description_0006>Greatly increases the speed at which the ACU repairs itself.",
	['mel0001-ees'] = "<LOC Unit_Description_0007>Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['mel0001-hamc'] = "<LOC Unit_Description_0008>Increases main cannon's damage output by several factors. Also increases range of main cannon and Overcharge.",
	['mel0001-srtn'] = "<LOC Unit_Description_0009>Adds a short-range tactical nuke.",
	['mel0001-pqt'] = "<LOC Unit_Description_0010>Adds teleporter. Requires considerable Energy to activate.",
	['mel0001-sgf'] = "<LOC Unit_Description_0011>Expands the radius of the ACU's personal shield. Requires Energy to run.",
	['mel0001-isb'] = "<LOC Unit_Description_0012>Increases ACU's resource generation.",
	['mel0001-psg'] = "<LOC Unit_Description_0013>Creates a protective shield around the ACU. Requires Energy to run.",
	['mel0001-led'] = "<LOC Unit_Description_0014>Engineering Drone acts as a secondary Engineer. Assists the ACU where applicable.",
	['mel0001-red'] = "<LOC Unit_Description_0015>Adds a second Engineering Drone. Requires an initial Engineering Drone.",

	# Special CYBRAN Commanders

	['mrl0001'] = "<LOC Unit_Description_0304> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",	
	['mrl0001-ras'] = "<LOC Unit_Description_0106> Increases ACU's resource generation.",
	['mrl0001-pcg'] = "<LOC Unit_Description_0107> Cloaks the ACU from optical sensors and increases maximum health. Can be detected by Omni Sensors. Requires Energy to run.",
	['mrl0001-psg'] = "<LOC Unit_Description_0108> Hides the ACU from radar. Requires Energy to run.",
	['mrl0001-pqt'] = "<LOC Unit_Description_0109> Adds teleporter. Requires considerable Energy to activate.",
	['mrl0001-aes'] = "<LOC Unit_Description_0110> Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['mrl0001-ees'] = "<LOC Unit_Description_0111> Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['mrl0001-acu'] = "<LOC Unit_Description_0112> Increases main cannon's rate of fire and range. Also increases range of the Molecular Ripper and Overcharge.",
	['mrl0001-mlg'] = "<LOC Unit_Description_0113>ACU can generate a beam laser that sweeps over enemy units.",
	['mrl0001-ntt'] = "<LOC Unit_Description_0114>Equips the ACU with a standard Cybran Nanite torpedo tube and sonar.",

	## Special AEON Commanders  

	['mal0001'] = "<LOC Unit_Description_0305> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",
	['mal0001-aes'] = "<LOC Unit_Description_0156> Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['mal0001-cd'] = "<LOC Unit_Description_0157>Creates a Quantum Stasis Field around the ACU. Immobilizes enemy units within its radius. High Energy Consumption.",
	['mal0001-cba'] = "<LOC Unit_Description_0158>Enhances the ACU's Quantum Disrupter beam. Nearly doubles its range.",
	['mal0001-ess'] = "<LOC Unit_Description_0159> Greatly expands the range of the standard onboard ACU sensor systems.",
	['mal0001-ees'] = "<LOC Unit_Description_0160> Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['mal0001-hsa'] = "<LOC Unit_Description_0161> Rapidly cools the Quantum Disruptor beam. Increases rate of fire.",
	['mal0001-ras'] = "<LOC Unit_Description_0162> Increases ACU's resource generation.",
	['mal0001-eras'] = "<LOC Unit_Description_0163> Requires Resource Allocation System. Further increases ACU's resource generation.",
	['mal0001-ptsg'] = "<LOC Unit_Description_0164> Creates a protective shield around the ACU. Requires Energy to run.",
	['mal0001-phtsg'] = "<LOC Unit_Description_0165> Enhances the protective shield around the ACU. Requires Energy to run.",
	['mal0001-pqt'] = "<LOC Unit_Description_0166> Adds teleporter. Requires considerable Energy to activate.",

	## Special SERAPHIM Commanders

	['msl0001'] = "<LOC Unit_Description_0420> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",
	['msl0001-pqt'] = "<LOC Unit_Description_0421> Adds teleporter. Requires considerable Energy to activate.",
	['msl0001-dss'] = "<LOC Unit_Description_0422> Increases the speed at which the ACU repairs itself. Also increases hit points.",
	['msl0001-adss'] = "<LOC Unit_Description_0454> Further increases the speed at which the ACU repairs itself. Also increases hitpoints.",
	['msl0001-ras'] = "<LOC Unit_Description_0424> Increases ACU's resource generation.",
	['msl0001-eras'] = "<LOC Unit_Description_0425> Requires Resource Allocation System. Further increases ACU's resource generation.",
	['msl0001-aes'] = "<LOC Unit_Description_0426> Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['msl0001-ees'] = "<LOC Unit_Description_0427> Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['msl0001-cba'] = "<LOC Unit_Description_0428> Increases the damage inflicted by ACU's primary weapon. Adds area-of-effect damage.",
	['msl0001-nrf'] = "<LOC Unit_Description_0429> Automatically speeds up the repair speed of nearby units.",
	['msl0001-anrf'] = "<LOC Unit_Description_0430> Further speeds up the repair speed of nearby units. Increases maximum health of nearby units.",
	['msl0001-hsa'] = "<LOC Unit_Description_0431> Increases main cannon's rate of fire and range. Also increases range of Overcharge.",
	['msl0001-tml'] = "<LOC Unit_Description_0432> Mounts a tactical cruise missile launcher onto the back of the ACU.",




#===============================================================================
# ORIGINAL SCFA UNITS
#===============================================================================


# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
## UEF Units
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

	##Commanders
	['uel0001'] = "<LOC Unit_Description_0303> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",
	['uel0001-tm'] = "<LOC Unit_Description_0004>Mounts a tactical cruise missile launcher onto the back of the ACU.",
	['uel0001-aes'] = "<LOC Unit_Description_0005>Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['uel0001-dsu'] = "<LOC Unit_Description_0006>Greatly increases the speed at which the ACU repairs itself.",
	['uel0001-ees'] = "<LOC Unit_Description_0007>Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['uel0001-hamc'] = "<LOC Unit_Description_0008>Increases main cannon's damage output by several factors. Also increases range of main cannon and Overcharge.",
	['uel0001-srtn'] = "<LOC Unit_Description_0009>Adds a short-range tactical nuke.",
	['uel0001-pqt'] = "<LOC Unit_Description_0010>Adds teleporter. Requires considerable Energy to activate.",
	['uel0001-sgf'] = "<LOC Unit_Description_0011>Expands the radius of the ACU's personal shield. Requires Energy to run.",
	['uel0001-isb'] = "<LOC Unit_Description_0012>Increases ACU's resource generation.",
	['uel0001-psg'] = "<LOC Unit_Description_0013>Creates a protective shield around the ACU. Requires Energy to run.",
	['uel0001-led'] = "<LOC Unit_Description_0014>Engineering Drone acts as a secondary Engineer. Assists the ACU where applicable.",
	['uel0001-red'] = "<LOC Unit_Description_0015>Adds a second Engineering Drone. Requires an initial Engineering Drone.",


	##Support Commanders ##-- UEL0301 = 0016
	
	['uel0301'] = "<LOC Unit_Description_0598> The Elite of the UEF commanders students can use this sub commander to learn the engeneering technics. ",
	['uel0301-ed'] = "<LOC Unit_Description_0017> Engineering Drone acts as a secondary Engineer. Assists the SACU where applicable.",
	['uel0301-psg'] = "<LOC Unit_Description_0018> Creates a protective shield around the SACU. Requires Energy to run.",
	['uel0301-sgf'] = "<LOC Unit_Description_0019> Expands the radius of the SACU's personal shield. Requires Energy to run.",
	['uel0301-rj'] = "<LOC Unit_Description_0020>Radar Jammer creates false radar images. Countered by Omni sensors.",
	['uel0301-isb'] = "<LOC Unit_Description_0021> Increases SACU's resource generation.",
	['uel0301-sre'] = "<LOC Unit_Description_0022>Greatly expands the range of the standard onboard SACU sensor systems.",
	['uel0301-acu'] = "<LOC Unit_Description_0023>Rapidly cools any weapon mounted onto the SACU. Increases rate of fire.",
	['uel0301-heo'] = "<LOC Unit_Description_0024>Equips the standard SACU Heavy plasma cannon with area-of-effect damage.",
	-----------------------------------EXPEWARSADDS
	
	##Assault Sub Commanders 

	['uel0302'] = "<LOC Unit_Description_0597> The Elite of the UEF commanders students can use this sub commander to learn the combat technics. ",
	['uel0302-arm'] = "<LOC Unit_Description_0500>Add news armor part. Increase SACU defense.",
	['uel0302-psgas'] = "<LOC Unit_Description_0504> Creates a protective shield around the SACU. Requires Energy to run.",
	['uel0302-tmas'] = "<LOC Unit_Description_0506>Mounts a tactical cruise missile launcher onto the back of the Assault SACU.",
	['uel0302-mnas'] = "<LOC Unit_Description_0508>Mounts a tactical with small nuclear charge cruise missile launcher onto the back of the Assault SACU.",
	['uel0302-hpcas'] = "<LOC Unit_Description_0510>Mount a new Heavy Plasma Cannon onto the arm.",
	['uel0302-aweas'] = "<LOC Unit_Description_0512>Increases Heavy Plasma Cannon range.",
	['uel0302-glas'] = "<LOC Unit_Description_0514>Mount a Grenades Launcher onto the arm.",
	['uel0302-nmsas'] = "<LOC Unit_Description_0516>Adds AA defensive system.",
	
	##Engee sub commanders
	
	['uel0301-led'] = "<LOC Unit_Description_0014>Engineering Drone acts as a secondary Engineer. Assists the ACU where applicable.",
	['uel0301-red'] = "<LOC Unit_Description_0014>Engineering Drone acts as a secondary Engineer. Assists the ACU where applicable.",
	['uel0301-iemes'] = "<LOC Unit_Description_0518>Mount an EMP single launcher onto the arm",
	['uel0301-heoes'] = "<LOC Unit_Description_0520>Increase EMP radius effect",
	['uel0301-br'] = "<LOC Unit_Description_0522>Increases the SACU's build speed",
	
	
	##LAND

	['uel0101'] = "<LOC Unit_Description_0025>Fast, lightly armored reconnaissance vehicle. Armed with a machine gun and a state-of-the-art sensor suite.",
	['uel0106'] = "<LOC Unit_Description_0026>Lightly armored mech. Provides direct-fire support against low-end units.",
	['uel0201'] = "<LOC Unit_Description_0029>Lightly armored tank. Armed with a single cannon.",
	['uel0103'] = "<LOC Unit_Description_0027>Versatile mobile artillery unit. Designed to engage enemy units at long range.",
	['uel0104'] = "<LOC Unit_Description_0028>Mobile anti-air defense. Effective against low-end enemy air units.",
	['uel0108'] = "<LOC Unit_Description_1001>Lightly deployable tank. Armed with dual Tom-Cat weapon when it is not deploy and with dual cannon when it is deploy.",
	['uel0202'] = "<LOC Unit_Description_0030>Heavy tank. Equipped with reinforced armor and dual cannons.",
	['uel0203'] = "<LOC Unit_Description_0031>Amphibious tank. Provides direct-fire support with two riot guns.", 
	['uel0111'] = "<LOC Unit_Description_0032>Heavily armored, mobile tactical missile launcher. Designed to attack at long range.",
	['uel0205'] = "<LOC Unit_Description_0033>Mobile AA unit. Armed with flak artillery.",
	['uel0307'] = "<LOC Unit_Description_0034>Mobile shield generator.",
	['uel0303'] = "<LOC Unit_Description_0035>Shielded heavy assault bot. Armed with two cannons and tactical rocket launcher.",
	['uel0304'] = "<LOC Unit_Description_0036>Slow-moving heavy artillery. Must be stationary to fire.",
	['uel0401'] = "<LOC Unit_Description_0037>Experimental, amphibious mobile factory. Equipped with battleship-level weapons and armor. Its shield consumes Energy.",
	['xel0305'] = "<LOC Unit_Description_0307> Slow-moving, heavily armored assault bot. Designed to engage base defenses and structures.",
	['xel0306'] = "<LOC Unit_Description_0308> Mobile missile launcher. Long reload time. Designed to overwhelm enemy shields and tactical missile defenses with large salvos.",

	['ueaew0002'] = "<LOC Unit_Description_0583>The Earth Federation Orbital Fleet (E.F.O.F) created the Protector to support the land attack units. Can create a shield dome to protect the lands units.Have radar and omni sensors.Have Anti Air weapon.",
	['uelew0001'] = "<LOC Unit_Description_0584>Heavy Armored Tank. Armed with 2 Quad cannons Gauss turrets, dual anti air heavy gatling and missiles launcher. ",
	['uelew0003'] = "<LOC Unit_Description_0585>Heavy Deployable Tank. Deployed : Armed with 4 dual medium gauss cannons turrets and an heavy plasma dual cannon turret.Undeployed : Armed with an Heavy plasma dual cannons turret ",
	['uelew0004'] = "<LOC Unit_Description_0586>Experimental Bot. Equiped with 2 dual plasma weapons, with a missile launch pad on its back and with anti air on its shoulders.",	
	['uese0001'] = "<LOC Unit_Description_0587>Earth Federation Orbital Fleet (E.F.O.F) cleaner is equiped with anti air and anti land plasma weapons.",	
	['uea0401'] = "<LOC Unit_Description_0588>Earth Federation Orbital Fleet (E.F.O.F) Infallible is the best UEF spaceship. Armed with 2 heavy lazers cannons, multiple anti land medium lazer batteries and an advanced anti air weapon systems.",	
	['uea0402'] = "<LOC Unit_Description_0589>Earth Federation Orbital Fleet (E.F.O.F) Class Transportator spaceship. A transport who can transport 3 Experimentals lands units.",	
	
	##AIR

	['uea0101'] = "<LOC Unit_Description_0038>Standard air scout.",
	['uea0102'] = "<LOC Unit_Description_0039>Quick, maneuverable fighter. Armed with linked AA railguns.",
	['uea0103'] = "<LOC Unit_Description_0040>Lightly armored area-of-effect bomber.",
	['uea0107'] = "<LOC Unit_Description_0041>Low-end air transport. Can carry up to 6 units.",
	['uea0203'] = "<LOC Unit_Description_0042>Light gunship. Equipped with one riot gun and a single transportation clamp.",
	['uea0204'] = "<LOC Unit_Description_0043>Torpedo bomber. Armed with a payload of Angler torpedoes.",
	['uea0302'] = "<LOC Unit_Description_0044>Extremely fast spy plane. Equipped with mid-level surveillance equipment.",
	['uea0104'] = "<LOC Unit_Description_0045>Heavily armed, mid-level air transport. Equipped with riot guns and AA weapons. Can carry up to 12 units.",
	['uea0303'] = "<LOC Unit_Description_0046>High-end air fighter. Designed to engage air units of any type.",
	['uea0304'] = "<LOC Unit_Description_0047>High-end strategic bomber. Armed with a small yield nuclear bomb and light AA gun.",
	['uea0305'] = "<LOC Unit_Description_0048>Heavy gunship. Armed with two tactical rocket launchers and an AA railgun.", 
	['xea0306'] = "<LOC Unit_Description_0309> Heavy air transport. Features 28 transportation clamps, heavy cannons, missile launchers and a shield generator. Can carry up to 28 units.",

	##SEA

	['ues0103'] = "<LOC Unit_Description_0049>Naval support unit. Equipped with a single cannon, AA railgun, radar, sonar and radar jammer.",
	['ues0203'] = "<LOC Unit_Description_0050>Low-end attack submarine.",
	['ues0202'] = "<LOC Unit_Description_0051>Anti-aircraft naval vessel. Armed with AA missile system, SAM system and tactical missile launcher.", 
	['ues0201'] = "<LOC Unit_Description_0052>Mid-level naval unit. Equipped with a torpedo bay, anti-torpedo defense, dual cannons and a single AA weapon.",
	['ues0302'] = "<LOC Unit_Description_0053>Shore bombardment and anti-ship vessel. Armed with three heavy cannons, four AA railguns and two anti-missile guns.",
	['ues0304'] = "<LOC Unit_Description_0054>Strategic missile submarine. Armed with long-range tactical missiles and a strategic missile launcher.",
	['ues0401'] = "<LOC Unit_Description_0055>Submersible aircraft carrier. Can store, transport and repair aircraft. Armed with torpedo launchers and AA weapons.",
	['xes0102'] = "<LOC Unit_Description_0310> Dedicated sub-killer. Armed with a torpedo tube and anti-torpedo charges.",
	['xes0205'] = "<LOC Unit_Description_0311> Naval shield generator. Provides protection for all nearby vessels.",
	['xes0307'] = "<LOC Unit_Description_0312> High-end anti-naval vessel. Armed with plasma beams, torpedo systems, anti-missile defenses and anti-torpedo charges.",

	##['ues0001'] = "<LOC Unit_Description_0056>The UEF Supreme commander Description",


	##Base Structures

	['ueb2101'] = "<LOC Unit_Description_0057> Low-end defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['ueb2104'] = "<LOC Unit_Description_0058> Anti-air tower. Designed to engage low-end aircraft.",
	['ueb2109'] = "<LOC Unit_Description_0059> Anti-naval defense system.",
	['ueb5101'] = "<LOC Unit_Description_0060> Restricts the movement of enemy units. Offers minimal protection from enemy fire.",
	['ueb2301'] = "<LOC Unit_Description_0061> Heavily armored defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['ueb2204'] = "<LOC Unit_Description_0062> Anti-air tower. Designed to engage mid-level aircraft.",
	['ueb4201'] = "<LOC Unit_Description_0063> Tactical missile defense. Protection is limited to the structure's operational area.",
	['ueb2205'] = "<LOC Unit_Description_0064> Anti-naval defense system. Designed to engage all naval units.",
	['ueb4202'] = "<LOC Unit_Description_0065> Generates a protective shield around units and structures within its radius.",
	['ueb4205'] = "<LOC Unit_Description_0575> Generates a light protective shield around units and structures within its radius.",
	
	['ueb2304'] = "<LOC Unit_Description_0066> High-end anti-air tower. Designed to engage all levels of aircraft.",
	['ueb4302'] = "<LOC Unit_Description_0067> Strategic missile defense. Protection is limited to the structure's operational area.",
	['ueb4301'] = "<LOC Unit_Description_0068> Generates a heavy shield around units and structures within its radius.",
	['ueb2303'] = "<LOC Unit_Description_0069>Stationary artillery. Designed to engage slow-moving units and fixed structures.",
	['ueb2108'] = "<LOC Unit_Description_0070> Tactical missile launcher. Must be ordered to construct missiles.",
	['ueb5201'] = "<LOC Unit_Description_0576> Refuels and repairs aircraft. Air patrols will automatically use facility.",
	['ueb5202'] = "<LOC Unit_Description_0071> Refuels and repairs aircraft. Air patrols will automatically use facility.",
	['ueb2302'] = "<LOC Unit_Description_0072> Stationary heavy artillery with excellent range, accuracy and damage potential. ",
	['ueb2305'] = "<LOC Unit_Description_0073> Strategic missile launcher. Constructing missiles costs resources. Must be ordered to construct missiles.",
	['ueb0304'] = "<LOC Unit_Description_0074> Summons Support Commander(s).",
	['ueb2401'] = "<LOC Unit_Description_0075> Extremely advanced strategic artillery. Unlimited range, pin-point accuracy and devastating ordinance.",
	['xeb2306'] = "<LOC Unit_Description_0313> Heavy defensive tower. Attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['xeb2402'] = "<LOC Unit_Description_0314> Satellite-based weapon system. Attacks enemy units and structures. If its control center is destroyed, the weapon is immediately disabled.",
	
	['ueb2201'] = "<LOC Unit_Description_0551> Heavy defensive anti surface tower. Weapon target based on the sonar detect, can't target the lands units. Can be submerged.",



	##Engineers

	['uel0105'] = "<LOC Unit_Description_0076> Tech 1 amphibious construction, repair, capture and reclamation unit.",
	['uel0208'] = "<LOC Unit_Description_0077> Tech 2 amphibious construction, repair, capture and reclamation unit.",
	['uel0309'] = "<LOC Unit_Description_0078> Tech 3 amphibious construction, repair, capture and reclamation unit.",
	['xel0209'] = "<LOC Unit_Description_0315> Tech 2 amphibious construction, repair, capture and reclamation unit. Armed with a Riot Gun and internal radar and jammer.",
	['xeb0104'] = "<LOC Unit_Description_0446> Automatically repairs, reclaims, assists or captures any unit within its operational radius.",	
	['xeb0204'] = "<LOC Unit_Description_0453> Automatically repairs, reclaims, assists or captures any unit within its operational radius.",

	##Factories

	['ueb0100'] = "<LOC Unit_Description_0555> Constructs Tech 1 submarine units.Not Upgradeable.",
	['ueb0101'] = "<LOC Unit_Description_0079> Constructs Tech 1 land units. Upgradeable.",
	['ueb0102'] = "<LOC Unit_Description_0080> Constructs Tech 1 air units. Upgradeable.",
	['ueb0103'] = "<LOC Unit_Description_0081> Constructs Tech 1 naval units. Upgradeable.",
	['ueb0201'] = "<LOC Unit_Description_0082> Constructs Tech 2 land units. Upgradeable.",
	['ueb0202'] = "<LOC Unit_Description_0083> Constructs Tech 2 air units. Upgradeable.",
	['ueb0203'] = "<LOC Unit_Description_0084> Constructs Tech 2 naval units. Upgradeable.",
	['ueb0301'] = "<LOC Unit_Description_0085> Constructs Tech 3 land units. Highest tech level available.",
	['ueb0302'] = "<LOC Unit_Description_0086> Constructs Tech 3 air units. Highest tech level available.",
	['ueb0303'] = "<LOC Unit_Description_0087> Constructs Tech 3 naval units. Highest tech level available.",

	#Econ Buildings
	
	['ueb1101'] = "<LOC Unit_Description_0088> Generates Energy. Construct next to other structures for adjacency bonus.",
	['ueb1102'] = "<LOC Unit_Description_0089> Generates Energy. Must be constructed on hydrocarbon deposits. Construct structures next to Hydrocarbon power plant for adjacency bonus.",
	['ueb1105'] = "<LOC Unit_Description_0090> Stores Energy. Construct next to power generators for adjacency bonus.",
	['ueb1103'] = "<LOC Unit_Description_0091> Extracts Mass. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['ueb1104'] = "<LOC Unit_Description_0092> Creates Mass. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['ueb1106'] = "<LOC Unit_Description_0093> Stores Mass. Construct next to extractors or fabricators for adjacency bonus.",
	['ueb1107'] = "<LOC Unit_Description_0559> Generates Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['ueb1108'] = "<LOC Unit_Description_0563> Mass Rig. Requires large amounts of Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['ueb1201'] = "<LOC Unit_Description_0094> Mid-level power generator. Construct next to other structures for adjacency bonus.",
	['ueb1202'] = "<LOC Unit_Description_0095> Mid-level Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['ueb1207'] = "<LOC Unit_Description_0567> Medium Hydroelectric Generator. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['ueb1208'] = "<LOC Unit_Description_0571> Mid-level Mass Rig. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus. Need a minimum deepth to be build.",
	['ueb1301'] = "<LOC Unit_Description_0096> High-end power generator. Construct next to other structures for adjacency bonus.",
	['ueb1302'] = "<LOC Unit_Description_0097> High-end Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['ueb1303'] = "<LOC Unit_Description_0098> High-end Mass fabricator. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['ueb3101'] = "<LOC Unit_Description_0099> Radar system with minimal range. Detects and tracks surface and air units.",
	['ueb3102'] = "<LOC Unit_Description_0100> Sonar system with minimal range. Detects and tracks naval units.",
	['ueb3201'] = "<LOC Unit_Description_0101> Radar system with moderate range. Detects and tracks surface and air units.",
	['ueb3202'] = "<LOC Unit_Description_0102> Sonar system with moderate range. Detects and tracks naval units.",
	['ueb4203'] = "<LOC Unit_Description_0103> Generates stealth field. Hides units and structures within its operational range. Countered by optical and Omni sensors.",
	['ues0305'] = "<LOC Unit_Description_0104> Sonar system with exceptional range. Detects and tracks naval units. Armed with a bottom-mounted torpedo turret.",
	['ueb3104'] = "<LOC Unit_Description_0105> High-end intelligence system. Provides maximum radar and sonar coverage. Counters enemy intelligence systems.",




# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
## CYBRAN UNITS
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


	# Commanders

	['url0001'] = "<LOC Unit_Description_0304> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",	
	['url0001-ras'] = "<LOC Unit_Description_0106> Increases ACU's resource generation.",
	['url0001-pcg'] = "<LOC Unit_Description_0107> Cloaks the ACU from optical sensors and increases maximum health. Can be detected by Omni Sensors. Requires Energy to run.",
	['url0001-psg'] = "<LOC Unit_Description_0108> Hides the ACU from radar. Requires Energy to run.",
	['url0001-pqt'] = "<LOC Unit_Description_0109> Adds teleporter. Requires considerable Energy to activate.",
	['url0001-aes'] = "<LOC Unit_Description_0110> Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['url0001-ees'] = "<LOC Unit_Description_0111> Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['url0001-acu'] = "<LOC Unit_Description_0112> Increases main cannon's rate of fire and range. Also increases range of the Molecular Ripper and Overcharge.",
	['url0001-mlg'] = "<LOC Unit_Description_0113>ACU can generate a beam laser that sweeps over enemy units.",
	['url0001-ntt'] = "<LOC Unit_Description_0114>Equips the ACU with a standard Cybran Nanite torpedo tube and sonar.",

	##Support Commanders 
	['url0302'] = "<LOC Unit_Description_0602> The Elite of the Cybran commanders students can use this sub commander to learn the combat technics. ",
	['url0301'] = "<LOC Unit_Description_0601> The Elite of the Cybran commanders students can use this sub commander to learn the engeneering technics. ",
	--['url0301'] = "<LOC Unit_Description_0115> A multi-purpose construction, repair, capture and reclamation unit. Equivalent to a Tech 3 Engineer.",
	['url0301-cfs'] = "<LOC Unit_Description_0116> Cloaks the SACU from optical sensors. Can be detected by Omni Sensors. Requires Energy to run.",
	['url0301-emp'] = "<LOC Unit_Description_0117>EMP burst effectively disables enemy units for a few seconds.",
	['url0301-fc'] = "<LOC Unit_Description_0118> Greatly enhances the pulse laser's cohesion, almost doubling its damage output.",
	['url0301-nms'] = "<LOC Unit_Description_0119>Adds AA defensive system.",
	['url0301-ras'] = "<LOC Unit_Description_0120> Increases SACU's resource generation.",
	['url0301-ses'] = "<LOC Unit_Description_0121>Speeds up all engineering-related functions.",
	['url0301-srs'] = "<LOC Unit_Description_0122> Greatly increases the speed at which the SACU repairs itself.",
	['url0301-sfs'] = "<LOC Unit_Description_0123> Hides the SACU from radar. Requires Energy to run.",
	['url0301-sesen'] = "<LOC Unit_Description_0522> Increases the SACU's build speed",
	['url0301-mrsen'] = "<LOC Unit_Description_0538> Add an anti missiles drone",
	
	
	##Support Commanders 
	['url0302-sfsas'] = "<LOC Unit_Description_0524> Hides the Assault SACU from radar. Requires Energy to run.",
	['url0302-cfsas'] = "<LOC Unit_Description_0526> Cloaks the Assault SACU from optical sensors. Can be detected by Omni Sensors. Requires Energy to run.",
	['url0302-srsas'] = "<LOC Unit_Description_0500>Add news armor part. Increase SACU defense.",
	['url0302-artas'] = "<LOC Unit_Description_0528>Mount an artillery weapon onto the back.",
	['url0302-mlgas'] = "<LOC Unit_Description_0530>Assault SACU can generate a medium beam laser.", 
	['url0302-dstas'] = "<LOC Unit_Description_0532>Mount a new Desintegrator onto the arm.",
	['url0302-elras'] = "<LOC Unit_Description_0534>Mount an Electron Rocket pad onto the arm.",
	['url0302-fcas'] = "<LOC Unit_Description_0536>Increase the damages of all weapons.",
	['url0302-nmsas'] = "<LOC Unit_Description_0119>Adds AA defensive system.",
		
	
	##Land units

	['url0101'] = "<LOC Unit_Description_0124> Fast, lightly armored reconnaissance vehicle. Equipped with a cloaking field.",
	['url0106'] = "<LOC Unit_Description_0125>Lightly armored strike bot. Provides direct-fire support against low-end units.",
	['url0107'] = "<LOC Unit_Description_0126>Assault bot. Equipped with two heavy laser autoguns and can self-repair itself.", 
	['url0206'] = "<LOC Unit_Description_1002>Heavy Amphibious Tank equiped with 2 turrets dual cannons.",
	['url0103'] = "<LOC Unit_Description_0127> Versatile mobile artillery unit. Designed to engage enemy units at long range and disable them with an EMP blast.",
	['url0104'] = "<LOC Unit_Description_0128> Primary function is anti-air defense. Can be configured to attack land units.",
	['url0202'] = "<LOC Unit_Description_0129>Heavy tank. Armed with two cannons.",
	['url0203'] = "<LOC Unit_Description_0130>Submersible, amphibious tank. Armed with a heavy bolter and torpedo launcher.",
	['url0111'] = "<LOC Unit_Description_0131>Mobile missile launcher. Designed to attack at long range.",
	['url0205'] = "<LOC Unit_Description_0132> Mobile AA unit. Armed with flak artillery.",
	['url0306'] = "<LOC Unit_Description_0133>Mobile stealth generator.",
	['url0303'] = "<LOC Unit_Description_0134>Siege assault bot. Armed with a Disintegrator Pulse laser and heavy bolter.",
	['url0304'] = "<LOC Unit_Description_0135> Slow-moving heavy artillery. Must be stationary to fire.",
	['url0402'] = "<LOC Unit_Description_0136>Experimental bot. Consumes massive amounts of Energy. Its main laser sweeps across any enemy to its front. Also armed with AA defenses.",
	['url0401'] = "<LOC Unit_Description_0137>Experimental, rapid-fire artillery. Consumes massive amounts of Energy with each shot. Must be stationary to fire. ",
	['xrl0302'] = "<LOC Unit_Description_0317> Mobile bomb. Must be moved into position and manually detonated.",
	['xrl0305'] = "<LOC Unit_Description_0318> Amphibious assault bot. Capable of attacking land and naval units.",
	['xrl0403'] = "<LOC Unit_Description_0319> Massive experimental bot. Equipped with Dual-Proton cannons, AA defenses, torpedo launchers and anti-torpedo flares. Drops 'eggs' that can be transformed into a single unit.",

	##Crab Egg Units

	['xrl0002'] = "<LOC Unit_Description_0447> Tech 3 amphibious construction, repair, capture and reclamation unit.",
	['xrl0003'] = "<LOC Unit_Description_0448> Amphibious assault bot. Capable of attacking land and naval units.",
	['xrl0004'] = "<LOC Unit_Description_0449> Mobile AA unit. Armed with flak artillery.",
	['xrl0005'] = "<LOC Unit_Description_0450> Slow-moving heavy artillery. Must be stationary to fire.",

	##Air units

	['ura0101'] = "<LOC Unit_Description_0138> Standard air scout.",
	['ura0102'] = "<LOC Unit_Description_0139> Quick, maneuverable fighter. Armed with an auto-cannon.",
	['ura0103'] = "<LOC Unit_Description_0140> Lightly armored area-of-effect bomber.",
	['ura0107'] = "<LOC Unit_Description_0141> Low-end air transport. Can carry up to 6 units.",
	['ura0203'] = "<LOC Unit_Description_0142>Fast-attack copter. Armed with twin rocket tubes.",
	['ura0204'] = "<LOC Unit_Description_0143> Mid-level torpedo bomber.",
	['ura0302'] = "<LOC Unit_Description_0144> Extremely fast spy plane with free, permanent stealth.",
	['ura0104'] = "<LOC Unit_Description_0145> Mid-level air transport. Armed with an auto-cannon and AA defense system. Can carry up to 10 units.",
	['ura0303'] = "<LOC Unit_Description_0146> High-end air fighter. Designed to engage air units of any type.",
	['ura0304'] = "<LOC Unit_Description_0147> High-end strategic bomber. Armed with a Proton bomb, stealth field generator and AA flak cannon.",
	['ura0401'] = "<LOC Unit_Description_0148>Experimental gunship. Delivers extreme firepower via rocket racks, electron bolters and missile system.",
	['xra0105'] = "<LOC Unit_Description_0320> Light gunship. Primary role is base defense. Effective against low-level ground units.",
	['xra0305'] = "<LOC Unit_Description_0321> Heavy gunship armed with Nanite missiles, Disintegration Pulse lasers and a radar jamming suite. Offers direct fire support.",
	
	['ura0402'] = "<LOC Unit_Description_0590>Experimental troups transporter. This transporter is create to load and unload the units with security. It generate a shield on landoff.",
	['urb4401'] = "<LOC Unit_Description_0591>Experimental Anti nuke Defense. The best anti nuke defense. Can destroy 5 nukes before them kill you. But need a lot of energy to fire.",
	['urbew0001'] = "<LOC Unit_Description_0592>Experimental Point Defense. Equiped with a dual lazers turret.",
	['url0403'] = "<LOC Unit_Description_0593>Mega experimental bot.Equipped with Dual-heavy lasers and 3 Dual-Proton cannons.",
	['urlew0001'] = "<LOC Unit_Description_0594>Deployable experimental bot.When this bot is deploie it can launch a lot of guided rockets.",
	['urse0001'] = "<LOC Unit_Description_0595>Spaceship Class : Shadow.Equiped with light anti air lasers and lot of anti land rockets.",
	['xrlew0004'] = "<LOC Unit_Description_0596>Deployable experimental bot. When it is deploie it is equiped with 2 bigs artilleries canons.",
	
	##Naval Units

	['urs0103'] = "<LOC Unit_Description_0149> Naval radar and sonar platform. Armed with a Proton cannon and an AA auto-cannon.",
	['urs0203'] = "<LOC Unit_Description_0150>Attack submarine. Armed with a Nanite torpedo launcher and a deck-mounted heavy laser.",
	['urs0202'] = "<LOC Unit_Description_0151>Anti-air naval vessel. Equipped with AA turrets and short-range rocket platform.",
	['urs0201'] = "<LOC Unit_Description_0152>Amphibious destroyer. Armed with a single Dual-Proton cannon, AA auto-cannon and torpedo tubes.",
	['urs0302'] = "<LOC Unit_Description_0153>Direct fire and bombardment naval vessel. Armed with six Proton cannons, dual AA auto-cannons, anti-missile turrets and torpedo tubes.",
	['urs0303'] = "<LOC Unit_Description_0154>Aircraft carrier. Can store, transport and repair aircraft. Armed with light AA auto-cannons and an anti-missile turret.",
	['urs0304'] = "<LOC Unit_Description_0155>Strategic missile submarine. Armed with a strategic missile launcher, tactical missile launcher and torpedo tubes.",
	['xrs0204'] = "<LOC Unit_Description_0322> Mid-level anti-naval unit. Equipped with mobile sonar stealth. Effective against surface vessels and submerged units.", 
	['xrs0205'] = "<LOC Unit_Description_0323> Unarmed counter-intelligence vessel. Equipped with stealth field that counters enemy sonar and radar.",

	##Base Structures

	['urb2101'] = "<LOC Unit_Description_0176> Low-end defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['urb2104'] = "<LOC Unit_Description_0177> Anti-air tower. Designed to engage low-end aircraft.",
	['urb2109'] = "<LOC Unit_Description_0178> Anti-naval defense system.",
	['urb5101'] = "<LOC Unit_Description_0179> Restricts the movement of enemy units. Offers minimal protection from enemy fire.",
	['urb2301'] = "<LOC Unit_Description_0180> Heavily armored defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['urb2204'] = "<LOC Unit_Description_0181> Anti-air tower. Designed to engage mid-level aircraft.",
	['urb4201'] = "<LOC Unit_Description_0182> Tactical missile defense. Protection is limited to the structure's operational area.",
	['urb2205'] = "<LOC Unit_Description_0183> Anti-naval defense system. Designed to engage all naval units.",
	['urb4202'] = "<LOC Unit_Description_0184> Generates a protective shield around units and structures within its radius. Shield can be upgraded four times.",
	['urb4202-ch'] = "<LOC Unit_Description_0306>Upgrade increases shield's size, strength and operating costs.",
	['xrb0104'] = "<LOC Unit_Description_0451> Automatically repairs, reclaims, assists or captures any unit within its operational radius.",
	['xrb0204'] = "<LOC Unit_Description_0324> Automatically repairs, reclaims, assists or captures any unit within its operational radius.",
	['xrb0304'] = "<LOC Unit_Description_0452> Automatically repairs, reclaims, assists or captures any unit within its operational radius.",
	['xrb2308'] = "<LOC Unit_Description_0325> Submerged torpedo launcher. Capable of destroying the largest of enemy vessels.",
	['xrb3301'] = "<LOC Unit_Description_0326> Offers complete line-of-sight within its operational area.",

	['urb2304'] = "<LOC Unit_Description_0185> High-end anti-air tower. Designed to engage all levels of aircraft.",
	['urb4302'] = "<LOC Unit_Description_0186> Strategic missile defense. Protection is limited to the structure's operational area.",
	['urb2303'] = "<LOC Unit_Description_0187>Heavy artillery. Designed to engage slow-moving units and fixed structures.",
	['urb2108'] = "<LOC Unit_Description_0188>Tactical missile launcher. Must be ordered to construct missiles.",
	['urb5202'] = "<LOC Unit_Description_0189> Refuels and repairs aircraft. Air patrols will automatically use facility.",
	['urb2302'] = "<LOC Unit_Description_0190> Heavy artillery with excellent range, accuracy and damage potential.",
	['urb2305'] = "<LOC Unit_Description_0191> Strategic missile launcher. Constructing missiles costs resources. Must be ordered to construct missiles.",
	['urb0304'] = "<LOC Unit_Description_0192> Summons Support Commander(s).",

	['urb2201'] = "<LOC Unit_Description_0554> Heavy defensive anti surface tower. Weapon target based on the sonar detect, can't target the lands units.",
	##engineers

	['url0105'] = "<LOC Unit_Description_0193> Tech 1 amphibious construction, repair, capture and reclamation unit.",
	['url0208'] = "<LOC Unit_Description_0194> Tech 2 amphibious construction, repair, capture and reclamation unit.",
	['url0309'] = "<LOC Unit_Description_0195> Tech 3 amphibious construction, repair, capture and reclamation unit.",

	##Factories etc
	['urb0100'] = "<LOC Unit_Description_0556> Constructs Tech 1 submarine units.Not Upgradeable.",
	['urb0101'] = "<LOC Unit_Description_0196> Constructs Tech 1 land units. Upgradeable.",
	['urb0102'] = "<LOC Unit_Description_0197> Constructs Tech 1 air units. Upgradeable.",
	['urb0103'] = "<LOC Unit_Description_0198> Constructs Tech 1 naval units. Upgradeable.",
	['urb0201'] = "<LOC Unit_Description_0199> Constructs Tech 2 land units. Upgradeable.",
	['urb0202'] = "<LOC Unit_Description_0200> Constructs Tech 2 air units. Upgradeable.",
	['urb0203'] = "<LOC Unit_Description_0201> Constructs Tech 2 naval units. Upgradeable.",
	['urb0301'] = "<LOC Unit_Description_0202> Constructs Tech 3 land units. Highest tech level available.",
	['urb0302'] = "<LOC Unit_Description_0203> Constructs Tech 3 air units. Highest tech level available.",
	['urb0303'] = "<LOC Unit_Description_0204> Constructs Tech 3 naval units. Highest tech level available.",

	##Base stuff

	['urb1101'] = "<LOC Unit_Description_0205> Generates Energy. Construct next to other structures for adjacency bonus.",
	['urb1102'] = "<LOC Unit_Description_0206> Generates Energy. Must be constructed on hydrocarbon deposits. Construct structures next to Hydrocarbon power plant for adjacency bonus.",
	['urb1103'] = "<LOC Unit_Description_0207> Extracts Mass. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['urb1104'] = "<LOC Unit_Description_0208> Creates Mass. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['urb1106'] = "<LOC Unit_Description_0209> Stores Mass. Construct next to extractors or fabricators for adjacency bonus.",
	['urb1107'] = "<LOC Unit_Description_0560> Generates Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['urb1108'] = "<LOC Unit_Description_0564> Mass Rig. Requires large amounts of Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['urb1105'] = "<LOC Unit_Description_0210> Stores Energy. Construct next to power generators for adjacency bonus.",
	['urb1201'] = "<LOC Unit_Description_0211> Mid-level power generator. Construct next to other structures for adjacency bonus.",
	['urb1202'] = "<LOC Unit_Description_0212> Mid-level Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['urb1207'] = "<LOC Unit_Description_0568> Medium Hydroelectric Generator. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['urb1208'] = "<LOC Unit_Description_0573> Mid-level Mass Rig. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus. Need a minimum deepth to be build.",
	['urb1301'] = "<LOC Unit_Description_0213> High-end power generator. Construct next to other structures for adjacency bonus.",
	['urb1302'] = "<LOC Unit_Description_0214> High-end Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['urb1303'] = "<LOC Unit_Description_0215> High-end Mass fabricator. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['urb3101'] = "<LOC Unit_Description_0216> Radar system with minimal range. Detects and tracks surface and air units.",
	['urb3102'] = "<LOC Unit_Description_0217> Sonar system with minimal range. Detects and tracks naval units.",
	['urb3201'] = "<LOC Unit_Description_0218> Radar system with moderate range. Detects and tracks surface and air units.",
	['urb3202'] = "<LOC Unit_Description_0219> Sonar system with moderate range. Detects and tracks naval units.",
	['urb4203'] = "<LOC Unit_Description_0220> Generates stealth field. Hides units and structures within its operational range. Countered by optical and Omni sensors.",
	['urs0305'] = "<LOC Unit_Description_0221> Sonar system with exceptional range. Detects and tracks naval units. Equipped with a stealth field generator.",
	['urb3104'] = "<LOC Unit_Description_0222> High-end intelligence system. Provides maximum radar and sonar coverage. Counters enemy intelligence systems.",


# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
## AEON UNITS
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

	# Commanders

	['ual0001'] = "<LOC Unit_Description_0305> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",
	['ual0001-aes'] = "<LOC Unit_Description_0156> Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['ual0001-cd'] = "<LOC Unit_Description_0157>Creates a Quantum Stasis Field around the ACU. Immobilizes enemy units within its radius. High Energy Consumption.",
	['ual0001-cba'] = "<LOC Unit_Description_0158>Enhances the ACU's Quantum Disrupter beam. Nearly doubles its range.",
	['ual0001-ess'] = "<LOC Unit_Description_0159> Greatly expands the range of the standard onboard ACU sensor systems.",
	['ual0001-ees'] = "<LOC Unit_Description_0160> Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['ual0001-hsa'] = "<LOC Unit_Description_0161> Rapidly cools the Quantum Disruptor beam. Increases rate of fire.",
	['ual0001-ras'] = "<LOC Unit_Description_0162> Increases ACU's resource generation.",
	['ual0001-eras'] = "<LOC Unit_Description_0163> Requires Resource Allocation System. Further increases ACU's resource generation.",
	['ual0001-ptsg'] = "<LOC Unit_Description_0164> Creates a protective shield around the ACU. Requires Energy to run.",
	['ual0001-phtsg'] = "<LOC Unit_Description_0165> Enhances the protective shield around the ACU. Requires Energy to run.",
	['ual0001-pqt'] = "<LOC Unit_Description_0166> Adds teleporter. Requires considerable Energy to activate.",

	## Support Commanders  -- UAL0301

	['ual0302'] = "<LOC Unit_Description_0600> The Elite of the Aeon commanders students can use this sub commander to learn the combat technics. ",
	['ual0301'] = "<LOC Unit_Description_0599> The Elite of the Aeon commanders students can use this sub commander to learn the engeneering technics. ",
	--['ual0301'] = "<LOC Unit_Description_0167> A multi-purpose construction, repair, capture and reclamation unit. Equivalent to a Tech 3 Engineer.",
	['ual0301-efm'] = "<LOC Unit_Description_0168>Speeds up all engineering-related functions.",
	['ual0301-ras'] = "<LOC Unit_Description_0169> Increases SACU's resource generation.",
	['ual0301-sp'] = "<LOC Unit_Description_0170>SACU is sacrificed and its Mass is added to a structure. This destroys the SACU.",
	['ual0301-tsg'] = "<LOC Unit_Description_0171> Creates a protective shield around the SACU.",
	['ual0301-htsg'] = "<LOC Unit_Description_0172> Upgrades the SACU's protective shield. Requires Energy to run.",
	['ual0301-ss'] = "<LOC Unit_Description_0173> Equips the standard SACU's Reacton cannon with area-of-effect damage.",
	['ual0301-sic'] = "<LOC Unit_Description_0174> Greatly increases the speed at which the SACU repairs itself.",
	['ual0301-pqt'] = "<LOC Unit_Description_0175> Adds teleporter. Requires considerable Energy to activate.",
	['ual0301-rasen'] = "<LOC Unit_Description_0540> Adds Resources generation drone.",
	['ual0301-efmen'] = "<LOC Unit_Description_0522> Increases the SACU's build speed",
	['ual0301-rccen'] = "<LOC Unit_Description_0542> Mount a new reacton cannon on side.",
	['ual0301-ess'] = "<LOC Unit_Description_0159> Greatly expands the range of the standard onboard ACU sensor systems.",
	
	-----------------------------------EXPEWARSADDS
	
	##Assault Sub Commanders 

	['ual0302-sicas'] = "<LOC Unit_Description_0500>Add news armor part. Increase SACU defense.",
	['ual0302-chcas'] = "<LOC Unit_Description_0544>Mount a new heavy reacton cannon on assault sub commander center.",
	['ual0302-lmtas'] = "<LOC Unit_Description_0552>Mount a new missiles rack on assault sub commander sides.",
	['ual0302-arsas'] = "<LOC Unit_Description_0550>Increase reacton cannon damages.",
	['ual0302-crsas'] = "<LOC Unit_Description_0546>Mount a new heavy reacton cannon on assault sub commander side.",
	['ual0302-crsas'] = "<LOC Unit_Description_0542>Mount a new heavy reacton cannon on assault sub commander side.",
	['ual0302-mruas'] = "<LOC Unit_Description_0548>Increase weapon max radius.",
	['ual0302-mruas'] = "<LOC Unit_Description_0548>Increase weapon max radius.",
	['ual0302-nmsas'] = "<LOC Unit_Description_0516>Adds AA defensive system.",
	['ual0302-tsg'] = "<LOC Unit_Description_0164> Creates a protective shield around the ACU. Requires Energy to run.",
	


	

	##Land

	['ual0101'] = "<LOC Unit_Description_0223> Fast, lightly armored reconnaissance vehicle. Armed with a laser and a state-of-the-art sensor suite.",
	['ual0106'] = "<LOC Unit_Description_0224> Fast, lightly armored assault bot. Fires a short-range sonic weapon.",
	['ual0201'] = "<LOC Unit_Description_0225> Amphibious light tank. Armed with a single cannon.",
	['ual0103'] = "<LOC Unit_Description_0226> Mobile light artillery. Designed to engage enemy units at long range.",
	['ual0104'] = "<LOC Unit_Description_0227> Mobile anti-air unit. Effective against low-end enemy air units.",
	['ual0202'] = "<LOC Unit_Description_0228> Heavy tank. Equipped with a single cannon and a shield generator.",
	['ual0111'] = "<LOC Unit_Description_0229> Mobile tactical missile launcher. Missile has medium range and inflicts light damage.",
	['ual0205'] = "<LOC Unit_Description_0230> Mobile AA unit. Armed with a temporal AA Fizz launcher.",
	['ual0307'] = "<LOC Unit_Description_0231> Mobile shield generator.",
	['ual0303'] = "<LOC Unit_Description_0232> Shielded Siege assault bot. Armed with a high-intensity laser. Can repair and reclaim Mass.",
	['ual0304'] = "<LOC Unit_Description_0233> Slow-moving heavy artillery. Must be stationary to fire.",
	['ual0401'] = "<LOC Unit_Description_0234>Sacred assault bot. Incinerates enemy units and structures with Phason laser. Also equipped with tractor beam. Pulls in and crushes mobile enemy units.",
	['xal0203'] = "<LOC Unit_Description_0327> Fast, lightly armored tank. Armed with dual, rapid-fire autoguns.",
	['xal0305'] = "<LOC Unit_Description_0328> Fast-moving sniper bot. Designed to strike high-value targets from a distance.", 

	['ualew0001'] = "<LOC Unit_Description_0579>Heavy Hover Tank. Destroy enemy lands, sea units and structures with a lot of weapons.",
	['ualew0002'] = "<LOC Unit_Description_0580>Tractor Tank. Equipped with tractor beam. Pulls in and crushes mobile enemy units.",
	['ualew0003'] = "<LOC Unit_Description_0581>Heavy Armored TankedBike. Armed with 3 heavy oblivions cannons and 2 anti air rotatives launchers.",
	['uase0001'] = "<LOC Unit_Description_0582>Medium Spaceship. Armed with 4 air-land oblivions cannons and 4 anti-air turrets.",
	
	##Air

	['uaa0101'] = "<LOC Unit_Description_0235> Standard air scout.",
	['uaa0102'] = "<LOC Unit_Description_0236> Quick, maneuverable fighter. Armed with sonic pulse battery.",
	['uaa0103'] = "<LOC Unit_Description_0237> Lightly armored bomber. Armed with a Chrono bomb that destroys and disables targeted units.",
	['uaa0107'] = "<LOC Unit_Description_0238> Low-end air transport. Can carry up to 6 units.",
	['uaa0203'] = "<LOC Unit_Description_0239> Armored gunship. Quad-barreled light laser mounted on its underside.",
	['uaa0204'] = "<LOC Unit_Description_0240> Torpedo bomber. Armed a payload of Harmonic depth charges.",
	['uaa0302'] = "<LOC Unit_Description_0241> Extremely fast spy plane. Equipped with mid-level radar system.",
	['uaa0104'] = "<LOC Unit_Description_0242> Mid-level air transport. Armed with sonic pulse batteries. Can carry up to 12 units.",
	['uaa0303'] = "<LOC Unit_Description_0243> High-end air fighter. Designed to engage air units of any type.",
	['uaa0304'] = "<LOC Unit_Description_0244> High-end strategic bomber. Armed with a Quark bomb and decoy flares.",
	['uaa0310'] = "<LOC Unit_Description_0245> Flying fortress. Armed with Quantum beam generator, AA systems and depth charges. Can store, transport and repair aircraft.",
	['xaa0202'] = "<LOC Unit_Description_0329> Mid-level air fighter.  Excellent AA capabilities. Effective against enemy gunships and bombers.",
	['xaa0305'] = "<LOC Unit_Description_0330> Heavily armored gunship. Armed with quad-light laser and Zealot missiles.",
	['xaa0306'] = "<LOC Unit_Description_0331> Torpedo bomber. Designed to engage high-level naval units.",
	
	['uaaew0004'] = "<LOC Unit_Description_0577> Heavy Bomber. Armed with Quantum Experimental Bombs.",

	##Naval

	['uas0103'] = "<LOC Unit_Description_0246> Naval support unit. Equipped with a radar, sonar and anti-torpedo charges.",
	['uas0203'] = "<LOC Unit_Description_0247> Low-end attack submarine.",
	['uas0102'] = "<LOC Unit_Description_0248> Anti-aircraft naval vessel. Armed with AA sonic pulse battery.",
	['uas0202'] = "<LOC Unit_Description_0249> Mid-level anti-aircraft naval vessel. Armed with two AA missile launchers, dual-barreled Quantum cannon and tactical missile flares.", 
	['uas0201'] = "<LOC Unit_Description_0250> Sub-killer. Equipped with an Oblivion cannon, torpedo tubes, Harmonic depth charges and anti-torpedo charges.",
	['uas0302'] = "<LOC Unit_Description_0251> High-end anti-naval vessel. Equipped with three Oblivion cannons and anti-missile flares.",
	['uas0303'] = "<LOC Unit_Description_0252> Aircraft carrier. Can store, transport and repair aircraft. Armed with surface-to-air missile launchers.",
	['uas0304'] = "<LOC Unit_Description_0253> Strategic missile submarine. Armed with Serpentine tactical missiles and a strategic missile launcher.",
	['uas0401'] = "<LOC Unit_Description_0254> Submersible battleship. Armed with heavy torpedo launchers and a single Oblivion cannon. Can construct light support naval units.",
	['xas0204'] = "<LOC Unit_Description_0332> Submerged anti-naval unit. Effective against both surface vessels and submerged units.",
	['xas0306'] = "<LOC Unit_Description_0333> High-end missile ship. Armed with two racks of highly accurate Serpentine tactical missiles.",

	##Buildings

	['uab2101'] = "<LOC Unit_Description_0255> Low-end defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['uab2104'] = "<LOC Unit_Description_0256> Anti-air tower. Designed to engage low-end aircraft.",
	['uab2109'] = "<LOC Unit_Description_0257> Anti-naval defense system.",
	['uab5101'] = "<LOC Unit_Description_0258> Restricts the movement of enemy units. Offers minimal protection from enemy fire.",
	['uab2301'] = "<LOC Unit_Description_0259> Heavily armored defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['uab2204'] = "<LOC Unit_Description_0260> Anti-air tower. Designed to engage mid-level aircraft.",
	['uab4201'] = "<LOC Unit_Description_0261> Tactical missile defense. Protection is limited to the structure's operational area.",
	['uab2205'] = "<LOC Unit_Description_0262> Heavy anti-naval defense system. Designed to engage all naval units.",
	['uab4202'] = "<LOC Unit_Description_0263> Generates a protective shield around units and structures within its radius.",
	['uab2304'] = "<LOC Unit_Description_0264> High-end anti-air tower. Designed to engage all levels of aircraft.",
	['uab4302'] = "<LOC Unit_Description_0265> Strategic missile defense. Protection is limited to the structure's operational area.",
	['uab4301'] = "<LOC Unit_Description_0266> Generates a protective shield around units and structures within its radius.",
	['uab2303'] = "<LOC Unit_Description_0267> Mid-level artillery. Designed to engage slow-moving units and fixed structures.",
	['uab2108'] = "<LOC Unit_Description_0268> Tactical missile launcher. Must be ordered to construct missiles.",
	['uab5202'] = "<LOC Unit_Description_0269> Refuels and repairs aircraft. Air patrols will automatically use facility.",
	['uab2302'] = "<LOC Unit_Description_0270> Heavy artillery with excellent range, accuracy and damage potential. ",
	['uab2305'] = "<LOC Unit_Description_0271> Strategic missile launcher. Constructing missiles costs resources. Must be ordered to construct missiles.",
	['uab0304'] = "<LOC Unit_Description_0272> Summons Support Commander(s).",
	['xab2307'] = "<LOC Unit_Description_0334> Rapid-fire artillery system. Provides indirect fire support. Ordinance inflicts light damage across a large area.",
	['xab3301'] = "<LOC Unit_Description_0335> Offers line-of-sight to a fixed location on the battlefield.",
	
	['uab2201'] = "<LOC Unit_Description_0553> Heavy defensive anti surface tower. Weapon target based on the sonar detect, can't target the lands units.",	
	
	['uab2310'] = "<LOC Unit_Description_0578> Heavily Experimental defensive Station that attacks land- and sea-based and air units. Does not engage submerged units.",

	##Engineers

	['ual0105'] = "<LOC Unit_Description_0273> Tech 1 amphibious construction, repair, capture and reclamation unit.",
	['ual0208'] = "<LOC Unit_Description_0274> Tech 2 amphibious construction, repair, capture and reclamation unit.",
	['ual0309'] = "<LOC Unit_Description_0275> Tech 3 amphibious construction, repair, capture and reclamation unit.",

	##Factories etc

	['uab0100'] = "<LOC Unit_Description_0557> Constructs Tech 1 submarine units.Not Upgradeable.",
	['uab0101'] = "<LOC Unit_Description_0276> Constructs Tech 1 land units. Upgradeable.",
	['uab0102'] = "<LOC Unit_Description_0277> Constructs Tech 1 air units. Upgradeable.",
	['uab0103'] = "<LOC Unit_Description_0278> Constructs Tech 1 naval units. Upgradeable.",
	['uab0201'] = "<LOC Unit_Description_0279> Constructs Tech 2 land units. Upgradeable.",
	['uab0202'] = "<LOC Unit_Description_0280> Constructs Tech 2 air units. Upgradeable.",
	['uab0203'] = "<LOC Unit_Description_0281> Constructs Tech 2 naval units. Upgradeable.",
	['uab0301'] = "<LOC Unit_Description_0282> Constructs Tech 3 land units. Highest tech level available.",
	['uab0302'] = "<LOC Unit_Description_0283> Constructs Tech 3 air units. Highest tech level available.",
	['uab0303'] = "<LOC Unit_Description_0284> Constructs Tech 3 naval units. Highest tech level available.",
	['uab1101'] = "<LOC Unit_Description_0285> Generates Energy. Construct next to other structures for adjacency bonus.",
	['uab1102'] = "<LOC Unit_Description_0286> Generates Energy. Must be constructed on hydrocarbon deposits. Construct structures next to Hydrocarbon power plant for adjacency bonus.",
	['uab1105'] = "<LOC Unit_Description_0287> Stores Energy. Construct next to power generators for adjacency bonus.",
	['uab1103'] = "<LOC Unit_Description_0288> Extracts Mass. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['uab1104'] = "<LOC Unit_Description_0289> Creates Mass. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['uab1106'] = "<LOC Unit_Description_0290> Stores Mass. Construct next to extractors or fabricators for adjacency bonus.",
	['uab1107'] = "<LOC Unit_Description_0561> Generates Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['uab1108'] = "<LOC Unit_Description_0565> Mass Rig. Requires large amounts of Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['uab1201'] = "<LOC Unit_Description_0291> Mid-level power generator. Construct next to other structures for adjacency bonus.",
	['uab1202'] = "<LOC Unit_Description_0292> Mid-level Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['uab1207'] = "<LOC Unit_Description_0569> Medium Hydroelectric Generator. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['uab1208'] = "<LOC Unit_Description_0572> Mid-level Mass Rig. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus. Need a minimum deepth to be build.",
	['uab1301'] = "<LOC Unit_Description_0293> High-end power generator. Construct next to other structures for adjacency bonus.",
	['uab1302'] = "<LOC Unit_Description_0294> High-end Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['uab1303'] = "<LOC Unit_Description_0295> High-end Mass fabricator. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['uab3101'] = "<LOC Unit_Description_0296> Radar system with minimal range. Detects and tracks surface and air units.",
	['uab3102'] = "<LOC Unit_Description_0297> Sonar system with minimal range. Detects and tracks naval units.", 
	['uab3201'] = "<LOC Unit_Description_0298> Radar system with moderate range. Detects and tracks surface and air units.",
	['uab3202'] = "<LOC Unit_Description_0299> Sonar system with moderate range. Detects and tracks naval units.",
	['uab4203'] = "<LOC Unit_Description_0300> Generates stealth field. Hides units and structures within its operational range. Countered by optical and Omni sensors.",
	['uas0305'] = "<LOC Unit_Description_0301> Sonar system with exceptional range. Detects and tracks naval units. Equipped with anti-torpedo launchers.",
	['uab3104'] = "<LOC Unit_Description_0302> High-end intelligence system. Provides maximum radar and sonar coverage. Counters enemy intelligence systems.", 
	['xab1401'] = "<LOC Unit_Description_0336> Generates nearly limitless Energy and Mass. Toggles output to match production demands. If destroyed, resulting explosion is equivalent to the detonation of a strategic weapon.",


# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
## SERAPHIM UNITS
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

	##Seraphim Commanders

	['xsl0001'] = "<LOC Unit_Description_0420> Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.",
	['xsl0001-pqt'] = "<LOC Unit_Description_0421> Adds teleporter. Requires considerable Energy to activate.",
	['xsl0001-dss'] = "<LOC Unit_Description_0422> Increases the speed at which the ACU repairs itself. Also increases hit points.",
	['xsl0001-adss'] = "<LOC Unit_Description_0454> Further increases the speed at which the ACU repairs itself. Also increases hitpoints.",
	['xsl0001-ras'] = "<LOC Unit_Description_0424> Increases ACU's resource generation.",
	['xsl0001-eras'] = "<LOC Unit_Description_0425> Requires Resource Allocation System. Further increases ACU's resource generation.",
	['xsl0001-aes'] = "<LOC Unit_Description_0426> Expands the number of available schematics and increases the ACU's build speed and maximum health.",
	['xsl0001-ees'] = "<LOC Unit_Description_0427> Replaces the Tech 2 Engineering Suite. Expands the number of available schematics and further increases the ACU's build speed and maximum health.",
	['xsl0001-cba'] = "<LOC Unit_Description_0428> Increases the damage inflicted by ACU's primary weapon. Adds area-of-effect damage.",
	['xsl0001-nrf'] = "<LOC Unit_Description_0429> Automatically speeds up the repair speed of nearby units.",
	['xsl0001-anrf'] = "<LOC Unit_Description_0430> Further speeds up the repair speed of nearby units. Increases maximum health of nearby units.",
	['xsl0001-hsa'] = "<LOC Unit_Description_0431> Increases main cannon's rate of fire and range. Also increases range of Overcharge.",
	['xsl0001-tml'] = "<LOC Unit_Description_0432> Mounts a tactical cruise missile launcher onto the back of the ACU.",

	## Support Commanders 
	['xsl0302'] = "<LOC Unit_Description_0604> The Elite of the Seraphims commanders students can use this sub commander to learn the combat technics. ",
	['xsl0301'] = "<LOC Unit_Description_0603> The Elite of the Seraphims commanders students can use this sub commander to learn the engeneering technics. ",
	
	--['xsl0301'] = "<LOC Unit_Description_0433> A multi-purpose construction, repair, capture and reclamation unit. Equivalent to a Tech 3 Engineer.",
	['xsl0301-tmu'] = "<LOC Unit_Description_0434> Mounts a tactical cruise missile launcher onto the back of the SACU.",
	['xsl0301-dss'] = "<LOC Unit_Description_0435> Increases the speed at which the SACU repairs itself. Also increases hit points.",
	['xsl0301-sre'] = "<LOC Unit_Description_0436> Greatly expands the range of the standard onboard SACU sensor systems, including Omni.",
	['xsl0301-efm'] = "<LOC Unit_Description_0437> Speeds up all engineering-related functions.",
	['xsl0301-sp'] = "<LOC Unit_Description_0438> Adds a personal shield generator to the SACU.",
	['xsl0301-pqt'] = "<LOC Unit_Description_0439> Adds teleporter. Requires considerable Energy to activate.",
	['xsl0301-oc'] = "<LOC Unit_Description_0440> Single shot destroys most units. Consumes large amount of Energy.",
	['xsl0301-nrf'] = "<LOC Unit_Description_0429> Automatically speeds up the repair speed of nearby units.",
	['xsl0301-anrf'] = "<LOC Unit_Description_0430> Further speeds up the repair speed of nearby units. Increases maximum health of nearby units.",
	['xsl0301-ras'] = "<LOC Unit_Description_0424> Increases SACU's resource generation.",
	['xsl0301-sre'] = "<LOC Unit_Description_0022>Greatly expands the range of the standard onboard SACU sensor systems.",
	['xsl0301-pqt'] = "<LOC Unit_Description_0421> Adds teleporter. Requires considerable Energy to activate.",
	
	##Assault Sub Commanders
	
	['xsl0302-armas'] = "<LOC Unit_Description_0500>Add news armor part. Increase SACU defense.",
	['xsl0302-tmuas'] = "<LOC Unit_Description_0506>Mounts a tactical cruise missile launcher onto the back of the Assault SACU.",
	['xsl0302-ctcas'] = "<LOC Unit_Description_0506>Mounts a new Chronatron Canon on the arm.",
	['xsl0302-lgfas'] = "<LOC Unit_Description_0514>Mount a Grenades Launcher onto the arm.",
	['xsl0302-aasas'] = "<LOC Unit_Description_0516>Adds AA defensive system.",
	
	
	
	-----------------

	##Land Units

	['xsl0101'] = "<LOC Unit_Description_0337> Light, fast mobile reconnaissance unit. When stationary, deploys cloaking and stealth fields.",
	['xsl0201'] = "<LOC Unit_Description_0338> Lightly armored tank. Armed with a single cannon.",
	['xsl0103'] = "<LOC Unit_Description_0339> Amphibious mobile light artillery. Provides indirect fire support.",
	['xsl0104'] = "<LOC Unit_Description_0340> Mobile anti-air defense. Effective against low-end enemy air units.",
	['xsl0202'] = "<LOC Unit_Description_0341> Lightly armored assault bot. Effective against equivalent enemy units.",
	['xsl0203'] = "<LOC Unit_Description_0342> Amphibious tank. Armed with a single cannon.",
	['xsl0111'] = "<LOC Unit_Description_0343> Relatively fast-moving mobile tactical missile launcher.",
	['xsl0205'] = "<LOC Unit_Description_0344> Mobile AA unit that uses flak artillery.",
	['xsl0303'] = "<LOC Unit_Description_0345> Amphibious siege tank that is armed with a slow-firing Thau cannon. Also armed with bolters and a single torpedo launcher.",
	['xsl0305'] = "<LOC Unit_Description_0346> Lightly armored, fast sniper bot. Armed with an extremely powerful energy rifle.",
	['xsl0304'] = "<LOC Unit_Description_0347> Mobile heavy artillery. Ordinance inflicts moderate damage upon impact.",
	['xsl0307'] = "<LOC Unit_Description_0348> High-end mobile shield generator.",
	['xsl0401'] = "<LOC Unit_Description_0349> A two-stage weapon. In its initial form, it fires an extremely destructive Phason laser. When the primary unit is destroyed, it unleashes a ferocious Quantum energy being.",

	##Air Units

	['xsa0101'] = "<LOC Unit_Description_0350> Standard air scout",
	['xsa0102'] = "<LOC Unit_Description_0351> Quick, agile air fighter. Armed with a Gatling-style weapon.",
	['xsa0103'] = "<LOC Unit_Description_0352> Fast-moving tactical bomber. Lightly armored.",
	['xsa0107'] = "<LOC Unit_Description_0353> Low-end air transport. Can carry up to 8 units.",
	['xsa0202'] = "<LOC Unit_Description_0354> Combined fighter/bomber. Armed with two AA weapons and a tactical bomb.",
	['xsa0203'] = "<LOC Unit_Description_0355> Heavily armored gunship. Armed with four heavy Phasic autoguns.",
	['xsa0204'] = "<LOC Unit_Description_0356> Torpedo bomber. Fires three heavy Cavitation torpedoes at its target.",
	['xsa0104'] = "<LOC Unit_Description_0357> Mid-level air transport. Can carry up to 16 units.",
	['xsa0302'] = "<LOC Unit_Description_0358> Fast, agile spy plane. Equipped with on-board radar and sonar.",
	['xsa0303'] = "<LOC Unit_Description_0359> High-end air fighter. Designed to engage air units of any type.",
	['xsa0304'] = "<LOC Unit_Description_0360> High-end strategic bomber. Inflicts excellent single target and area-of-effect damage.",
	['xsa0402'] = "<LOC Unit_Description_0361> Massive bomber capable of devastating entire bases. Armed with an experimental strategic bomb and three AA auto-cannons.",

	##Naval Units

	['xss0103'] = "<LOC Unit_Description_0362> Low-end naval unit. Armed with an auto-cannon and AA Gatling gun.",
	['xss0203'] = "<LOC Unit_Description_0363> Low-end attack submarine.",
	['xss0202'] = "<LOC Unit_Description_0364> Mid-level naval unit. Equipped with AA artillery cannons, tactical missile launcher and tactical missile defense.",
	['xss0201'] = "<LOC Unit_Description_0365> Dedicated sub-killer. Equipped with a torpedo launcher, anti-vessel beam weapons and torpedo defense.",
	['xss0302'] = "<LOC Unit_Description_0366> High-end naval vessel. Armed with three heavy Quarnon cannons, two AA cannons, two tactical missile defenses and a strategic missile launcher.",
	['xss0304'] = "<LOC Unit_Description_0367> Dedicated sub-killer. Armed with three torpedo tubes, pair of torpedo defense systems and AA auto-cannon for use when surfaced.",
	['xss0303'] = "<LOC Unit_Description_0368> Can store, transport and repair aircraft. Armed with two pairs of AA auto-cannons.",

	##Base Structures

	['xsb2101'] = "<LOC Unit_Description_0369> Low-end defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['xsb2104'] = "<LOC Unit_Description_0370> Anti-air tower. Designed to engage low-end aircraft.",
	['xsb2109'] = "<LOC Unit_Description_0371> Anti-naval defense system.",
	['xsb5101'] = "<LOC Unit_Description_0372> Restricts the movement of enemy units. Offers minimal protection from enemy fire.",
	['xsb2301'] = "<LOC Unit_Description_0373> Heavily armored, defensive tower that attacks land- and sea-based units. Does not engage aircraft or submerged units.",
	['xsb2204'] = "<LOC Unit_Description_0374> Anti-air tower. Designed to engage mid-level aircraft.",
	['xsb4201'] = "<LOC Unit_Description_0375> Tactical missile defense. Protection is limited to the structure's operational area.",
	['xsb4202'] = "<LOC Unit_Description_0376> Generates a protective shield around units and structures within its radius.",
	['xsb2205'] = "<LOC Unit_Description_0377> Anti-naval defense system. Employs torpedo defense system.",
	['xsb2304'] = "<LOC Unit_Description_0378> High-end anti-air tower. Designed to engage all levels of aircraft.",
	['xsb4302'] = "<LOC Unit_Description_0379> Strategic missile defense. Protection is limited to the structure's operational area.",
	['xsb4301'] = "<LOC Unit_Description_0380> Generates a heavy shield around units and structures within its radius.",
	['xsb2303'] = "<LOC Unit_Description_0381> Stationary, rapid-fire artillery. Provides decent impact damage across a small area.",
	['xsb2108'] = "<LOC Unit_Description_0382> Tactical missile launcher. Firing missiles requires resources.",
	['xsb5202'] = "<LOC Unit_Description_0383> Refuels and repairs most small aircraft. Air patrols will automatically use facility.",
	['xsb2302'] = "<LOC Unit_Description_0384> Stationary heavy artillery with excellent range, accuracy and damage potential. Requires resources to fire.",
	['xsb2305'] = "<LOC Unit_Description_0385> Strategic missile launcher. Constructing missiles costs resources.",
	['xsb2401'] = "<LOC Unit_Description_0386> Strategic missile launcher. Fired missile is so large, two strategic missile defenses are required to neutralize it.",

	##Engineer

	['xsl0105'] = "<LOC Unit_Description_0387> Tech 1 amphibious construction, repair, capture and reclamation unit.",
	['xsl0208'] = "<LOC Unit_Description_0388> Tech 2 amphibious construction, repair, capture and reclamation unit.",
	['xsl0309'] = "<LOC Unit_Description_0389> Tech 3 amphibious construction, repair, capture and reclamation unit.",

	##Factories
	
	['xsb0100'] = "<LOC Unit_Description_0558> Constructs Tech 1 submarine units.Not Upgradeable.",
	['xsb0101'] = "<LOC Unit_Description_0390> Constructs Tech 1 land units. Upgradeable.",
	['xsb0102'] = "<LOC Unit_Description_0391> Constructs Tech 1 air units. Upgradeable.",
	['xsb0103'] = "<LOC Unit_Description_0392> Constructs Tech 1 naval units. Upgradeable.",
	['xsb0201'] = "<LOC Unit_Description_0393> Constructs Tech 2 land units. Upgradeable.",
	['xsb0202'] = "<LOC Unit_Description_0394> Constructs Tech 2 air units. Upgradeable.",
	['xsb0203'] = "<LOC Unit_Description_0395> Constructs Tech 2 naval units. Upgradeable.",
	['xsb0301'] = "<LOC Unit_Description_0396> Constructs Tech 3 land units. Highest tech level available.",
	['xsb0302'] = "<LOC Unit_Description_0397> Constructs Tech 3 air units. Highest tech level available.",
	['xsb0303'] = "<LOC Unit_Description_0398> Constructs Tech 3 naval units. Highest tech level available.",
	['xsb0304'] = "<LOC Unit_Description_0399> Summons Support Commander(s).",

	##Resource Structures

	['xsb1101'] = "<LOC Unit_Description_0400> Generates Energy. Construct next to other structures for adjacency bonus.",
	['xsb1102'] = "<LOC Unit_Description_0401> Generates Energy. Must be constructed on hydrocarbon deposits. Construct structures next to Hydrocarbon power plant for adjacency bonus.",
	['xsb1105'] = "<LOC Unit_Description_0402> Stores Energy. Construct next to power generators for adjacency bonus.",
	['xsb1103'] = "<LOC Unit_Description_0403> Extracts Mass. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['xsb1104'] = "<LOC Unit_Description_0404> Mid-level Mass fabricator. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",
	['xsb1106'] = "<LOC Unit_Description_0405> Stores Mass. Construct next to extractors or fabricators for adjacency bonus.",
	['xsb1107'] = "<LOC Unit_Description_0562> Generates Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['xsb1108'] = "<LOC Unit_Description_0566> Mass Rig. Requires large amounts of Energy. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['xsb1201'] = "<LOC Unit_Description_0406> Mid-level power generator. Construct next to other structures for adjacency bonus.",
	['xsb1202'] = "<LOC Unit_Description_0407> Mid-level Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['xsb1207'] = "<LOC Unit_Description_0570> Medium Hydroelectric Generator. Construct next to other structures for adjacency bonus. Need a minimum deepth to be build.",
	['xsb1208'] = "<LOC Unit_Description_0574> Mid-level Mass Rig. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus. Need a minimum deepth to be build.",
	['xsb1301'] = "<LOC Unit_Description_0408> High-end power generator. Construct next to other structures for adjacency bonus.",
	['xsb1302'] = "<LOC Unit_Description_0409> High-end Mass extractor. Must be constructed on Mass deposits. Construct structures next to Mass extractor for adjacency bonus.",
	['xsb1303'] = "<LOC Unit_Description_0410> High-end Mass fabricator. Requires large amounts of Energy. Construct next to other structures for adjacency bonus.",

	##Intelligence Structures

	['xsb3101'] = "<LOC Unit_Description_0411> Radar system with minimal range. Detects and tracks surface and air units.",
	['xsb3102'] = "<LOC Unit_Description_0412> Sonar system with minimal range. Detects and tracks naval units.",
	['xsb3202'] = "<LOC Unit_Description_0413> Sonar system with moderate range. Detects and tracks naval units.",
	['xsb3201'] = "<LOC Unit_Description_0414> Radar system with moderate range. Detects and tracks surface and air units.",
	['xsb4203'] = "<LOC Unit_Description_0415> Generates stealth field. Hides units and structures within its operational range. Countered by optical and Omni sensors.",
	['xsb3104'] = "<LOC Unit_Description_0416> High-end intelligence system. Provides maximum radar and sonar coverage. Counters enemy intelligence systems.",


#===============================================================================
# PATCH UNITS
#===============================================================================

	['dea0202'] = "<LOC Unit_Description_0417> Combination fighter/bomber designed to engage both land and aerial units. Armed with linked AA railguns and heavy napalm carpet bombs.",
	['dra0202'] = "<LOC Unit_Description_0418> Combination fighter/bomber designed to engage both land and aerial units. Armed with Nano Dart launcher and separate missile launcher.",
	['daa0206'] = "<LOC Unit_Description_0419> The volatile and destructive nature of the Mercy's weapon system forced Aeon scientists to create a simple, expendable delivery system. As a result, the payload is attached to what is little more than a guided missile.",
	['del0204'] = "<LOC Unit_Description_0441> Fast moving, heavily armed assault bot. Armed with both a gatling plasma cannon and a heavy fragmentation grenade launcher.",
	['dal0310'] = "<LOC Unit_Description_0442> Mobile support unit. Designed to attack and destroy enemy shields. Weapon system is largely ineffective against enemy units.",
	['dab2102'] = "<LOC Unit_Description_0443> Gatling-style mortar launcher that fires high-explosive ordinance with a good degree of accuracy.",
	['drl0204'] = "<LOC Unit_Description_0444> Heavily armored rocket bot. Designed to engage and destroy heavily armored units.",
	['drs0102'] = "<LOC Unit_Description_0445> Unarmed stealth sub designed for reconnaissance missions. Equipped with anti-torpedo flares.",

}
